April 2000 Archives by date
Starting: Sat Apr 1 10:28:25 CEST 2000
Ending: Sun Apr 30 22:25:22 CEST 2000
Messages: 729
- [MUD-Dev] [Open_Gaming_Moderated] Simplified License for Comment and Critique (fwd)
J C Lawrence
- [MUD-Dev] Trouble Makers or Regular Citizens
Gunnar Kreitz
- [MUD-Dev] Richard Garriot's 'X' project
AR Schleicher
- [MUD-Dev] An introduction
Brian Green
- [MUD-Dev] Richard Garriot's 'X' project
Jeff Freeman
- [MUD-Dev] An idea for breaking away from the HP/Mana mindset
Eli Stevens
- [MUD-Dev] Richard Garriot's 'X' project
Brian Green
- [MUD-Dev] Old Topic: Playfulness in 3-D Spaces, done.
Rudy Fink
- [MUD-Dev] An idea for breaking away from the HP/Mana mindset
Ryan P.
- [MUD-Dev] An idea for breaking away from the HP/Mana mindset
Erik Jarvi
- [MUD-Dev] An idea for breaking away from the HP/Mana mindset
Eli Stevens
- [MUD-Dev] META: Topic List - 1999
Jon A. Lambert
- [MUD-Dev] Fw: 16K mud server competition !
Jon A. Lambert
- [MUD-Dev] Fw: DESIGN: XML?
Jon A. Lambert
- [MUD-Dev] An idea for breaking away from the HP/Mana mindset
Travis Casey
- [MUD-Dev] characters per account
F. Randall Farmer
- [MUD-Dev] characters per account
Sellers
- [MUD-Dev] characters per account
Jeff Freeman
- [MUD-Dev] characters per account
AR Schleicher
- [MUD-Dev] An idea for breaking away from the HP/Mana mindset
adam at treyarch.com
- [MUD-Dev] characters per account
John Bertoglio
- [MUD-Dev] characters per account
AR Schleicher
- [MUD-Dev] characters per account
LexaH at aol.com
- [MUD-Dev] characters per account
Matthew Mihaly
- [MUD-Dev] characters per account
Matthew Mihaly
- [MUD-Dev] Fw: 16K mud server competition !
cg at ami-cg.GraySage.Edmonton.AB.CA
- [MUD-Dev] PK / anti PK / justice?
J. Coleman
- [MUD-Dev] Fw: 16K mud server competition !
Cynbe ru Taren
- [MUD-Dev] characters per account
Sayeed
- [MUD-Dev] Fw: 16K mud server competition !
Jon A. Lambert
- [MUD-Dev] Fw: 16K mud server competition !
Jon Leonard
- [MUD-Dev] characters per account
Matthew Mihaly
- [MUD-Dev] Trouble Makers or Regular Citizens
Koster
- [MUD-Dev] Trouble Makers or Regular Citizens
Koster
- [MUD-Dev] Trouble Makers or Regular Citizens
Koster
- [MUD-Dev] Gamasutra: Online Justice Systems
Koster
- [MUD-Dev] characters per account
Jeff Freeman
- [MUD-Dev] Neverwinter Nights
Jeff Freeman
- [MUD-Dev] Fw: 16K mud server competition !
Miroslav Silovic
- [MUD-Dev] Re: J (was: Re: 16K mud server competition !)
Cynbe ru Taren
- [MUD-Dev] Morality and Values Based Role Play in MMORPGs.
Paul Schwanz - Enterprise Services
- [MUD-Dev] characters per account
Sayeed
- [MUD-Dev] characters per account
J C Lawrence
- [MUD-Dev] characters per account
Brian Green
- [MUD-Dev] Fw: 16K mud server competition !
Powell
- [MUD-Dev] characters per account
Timothy Dang
- [MUD-Dev] characters per account
Zak Jarvis
- [MUD-Dev] Fw: 16K mud server competition !
Jay Carlson
- [MUD-Dev] characters per account
Jon Lambert
- [MUD-Dev] Fw: 16K mud server competition !
Travis Casey
- [MUD-Dev] Fw: 16K mud server competition !
Travis Casey
- [MUD-Dev] Fw: 16K mud server competition !
Travis Casey
- [MUD-Dev] Fw: 16K mud server competition !
Travis Casey
- [MUD-Dev] Fw: 16K mud server competition !
Jon Lambert
- [MUD-Dev] characters per account
F. Randall Farmer
- [MUD-Dev] characters per account
Darren Henderson
- [MUD-Dev] characters per account
Darren Henderson
- [MUD-Dev] MUD-Dev request rejected (fwd)
Matthew Mihaly
- [MUD-Dev] characters per account
adam at treyarch.com
- [MUD-Dev] Trouble Makers or Regular Citizens
adam at treyarch.com
- [MUD-Dev] MUD-Dev request rejected (fwd)
adam at treyarch.com
- [MUD-Dev] MUD-Dev request rejected (fwd)
Jeff Freeman
- [MUD-Dev] Fw: 16K mud server competition !
Miroslav Silovic
- [MUD-Dev] Object and class heirarchies -- are they really necessary?
Brandon J. Rickman
- [MUD-Dev] Re: J (was: Re: 16K mud server competition !)
Miroslav Silovic
- [MUD-Dev] Orthogonality and invariants
Miroslav Silovic
- Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)
Jay Carlson
- [MUD-Dev] characters per account
Ola Fosheim Grøstad <olag at ifi.uio.no>
- Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)
Ben Greear
- [MUD-Dev] Re: J (was: Re: 16K mud server competition !)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Orthogonality and invariants
cg at ami-cg.GraySage.Edmonton.AB.CA
- [MUD-Dev] Schmuse
J C Lawrence
- [MUD-Dev] Article on WoC's 'Open Sourcing' D&D in Salon
Christopher Allen
- [MUD-Dev] Multilevel server concept
Draymoor
- [MUD-Dev] Multilevel server concept
Tochiro
- [MUD-Dev] Polls at Kanga.Nu
claw at kanga.nu
- [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
Ananda Dawnsinger
- [MUD-Dev] Multilevel server concept
Emil Eifrem
- [MUD-Dev] Trouble Makers or Regular Citizens
Jon Lambert
- [MUD-Dev] Trouble Makers or Regular Citizens
Matthew Mihaly
- [MUD-Dev] Trouble Makers or Regular Citizens
Rasdan
- [MUD-Dev] Multilevel server concept
Brian Green
- [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
David Bennett
- [MUD-Dev] dealing with foul language
Wes Connell
- [MUD-Dev] Multilevel server concept
Hans-Henrik Staerfeldt
- [MUD-Dev] characters per account
Paul Schwanz - Enterprise Services
- [MUD-Dev] dealing with foul language
Wes Connell
- [MUD-Dev] Trouble Makers or Regular Citizens
Matthew Mihaly
- [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
Matthew Mihaly
- [MUD-Dev] dealing with foul language
Matthew Mihaly
- [MUD-Dev] dealing with foul language
Kristen L. Koster
- [MUD-Dev] dealing with foul language
Zak Jarvis
- [MUD-Dev] Multilevel server concept
Kristen L. Koster
- [MUD-Dev] dealing with foul language
Kristen L. Koster
- [MUD-Dev] dealing with foul language
Kristen L. Koster
- [MUD-Dev] characters per account
Kristen L. Koster
- [MUD-Dev] Article on Proxes
Christopher Allen
- [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
Jon Lambert
- [MUD-Dev] dealing with foul language
Kristen L. Koster
- [MUD-Dev] Simulating Ancient Greece WAS: Same-Sex Marriage
Zak Jarvis
- [MUD-Dev] dealing with foul language
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Trouble Makers or Regular Citizens
Par Winzell
- [MUD-Dev] dealing with foul language
Matthew Mihaly
- [MUD-Dev] characters per account
Timothy Dang
- [MUD-Dev] A little essay on economic efficiency
Timothy Dang
- [MUD-Dev] dealing with foul language
Darren Henderson
- [MUD-Dev] Trouble Makers or Regular Citizens
Jon Lambert
- [MUD-Dev] Same-Sex Marriage
John Hopson
- [MUD-Dev] dealing with foul language
Kristen L. Koster
- [MUD-Dev] Trouble Makers or Regular Citizens
Kristen L. Koster
- [MUD-Dev] Trouble Makers or Regular Citizens
Par Winzell
- [MUD-Dev] dealing with foul language
Kristen L. Koster
- [MUD-Dev] dealing with foul language
AR Schleicher
- [MUD-Dev] dealing with foul language
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Trouble Makers or Regular Citizens
Tess Lowe
- [MUD-Dev] Trouble Makers or Regular Citizens
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Trouble Makers or Regular Citizens
Matthew Mihaly
- [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
Ananda Dawnsinger
- [MUD-Dev] Trouble Makers or Regular Citizens
Zak Jarvis
- [MUD-Dev] Same-Sex Marriage
Ananda Dawnsinger
- [MUD-Dev] dealing with foul language
Paul Schwanz - Enterprise Services
- [MUD-Dev] Historical perspective (was: dealing with foul language)
Brian Green
- [MUD-Dev] Fw: 16K mud server competition !
Holly Sommer
- [MUD-Dev] Fw: 16K mud server competition !
Derek Snider
- [MUD-Dev] Fw: 16K mud server competition !
Nick Shaffner
- [MUD-Dev] dealing with foul language
adam at treyarch.com
- [MUD-Dev] Fw: 16K mud server competition !
Travis S. Casey
- [MUD-Dev] characters per account
Paul Schwanz - Enterprise Services
- [MUD-Dev] Fw: 16K mud server competition !
Quzah
- [MUD-Dev] characters per account
Paul Schwanz - Enterprise Services
- [MUD-Dev] Historical perspective (was: dealing with foul language)
Zak Jarvis
- [MUD-Dev] Player controller justice systems
David Bennett
- [MUD-Dev] Fw: 16K mud server competition !
Todd McKimmey
- [MUD-Dev] Historical perspective (was: dealing with foul language)
Brian Green
- [MUD-Dev] Historical perspective (was: dealing with foul lang uage)
Koster
- [MUD-Dev] Player controller justice systems
Koster
- [MUD-Dev] dealing with foul language
Koster
- [MUD-Dev] Trouble Makers or Regular Citizens
Koster
- [MUD-Dev] dealing with foul language
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Player controller justice systems
Erik Jarvi
- [MUD-Dev] Player controller justice systems
Travis Nixon
- [MUD-Dev] Player controller justice systems
Erik Jarvi
- [MUD-Dev] Trouble Makers or Regular Citizens
Matthew Mihaly
- [MUD-Dev] Trouble Makers or Regular Citizens
Joe Andrieu
- [MUD-Dev] Trouble Makers or Regular Citizens
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Historical perspective (was: dealing with foul language)
Joe Andrieu
- [MUD-Dev] Historical perspective (was: dealing with foul language)
Paul Schwanz - Enterprise Services
- [MUD-Dev] Re: Family, was characters per account
Paul Schwanz - Enterprise Services
- [MUD-Dev] Re: Family, was characters per account
Daniel James
- [MUD-Dev] Trouble Makers or Regular Citizens
Jon Lambert
- [MUD-Dev] Simulating Ancient Greece WAS: Same-Sex Marriage
Jon Lambert
- Gender Restrictions was Re: [MUD-Dev] Same-Sex Marriage
Jon Lambert
- [MUD-Dev] Re: Family, was characters per account
Matthew Mihaly
- [MUD-Dev] Simulating Ancient Greece WAS: Same-Sex Marriage
Matthew Mihaly
- [MUD-Dev] Player controller justice systems
Timothy Dang
- Gender Restrictions was Re: [MUD-Dev] Same-Sex Marriage
Nathan F Yospe
- [MUD-Dev] Historical perspective (was: dealing with foul language)
Matthew Mihaly
- [MUD-Dev] Re: Family, was characters per account
Jeff Freeman
- [MUD-Dev] Historical perspective (was: dealing with foul language)
Joe Andrieu
- [MUD-Dev] Historical perspective (was: dealing with foul language)
J C Lawrence
- [MUD-Dev] Re: Family, was characters per account
J C Lawrence
- [MUD-Dev] Article on Proxes
adam at treyarch.com
- [MUD-Dev] Trouble Makers or Regular Citizens
David Bennett
- [MUD-Dev] Player controller justice systems
Draymoor
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
F. Randall Farmer
- [MUD-Dev] Re: [Meta] other activities
Wes Connell
- [MUD-Dev] Historical perspective (was: dealing with foul language)
adam at treyarch.com
- [MUD-Dev] Re: [Meta] other activities
Par Winzell
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
maddog at best.com
- [MUD-Dev] History, background and religion
Pileborg Joachim - FMT
- [MUD-Dev] DGD Description
Christopher Allen
- [MUD-Dev] dealing with foul language
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Re: Family, was characters per account
Phillip Lenhardt
- [MUD-Dev] Re: [Meta] other activities
Jeff Freeman
- [MUD-Dev] History, background and religion
Kevin Scott London
- [MUD-Dev] Sony to ban sale of online characters from its popular gamingsites
Zak Jarvis
- [MUD-Dev] Re: [Meta] other activities
Dominic J. Eidson
- [MUD-Dev] Re: [Meta] other activities
Jeff Freeman
- [MUD-Dev] Re: Family, was characters per account
Kevin Littlejohn
- [MUD-Dev] Historical perspective (was: dealing with foul language)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Re: Family, was characters per account
Phillip Lenhardt
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
Ryan Palacio
- [MUD-Dev] Trouble Makers or Regular Citizens
Chris Lloyd
- [MUD-Dev] Sony to ban sale of online characters from its popu lar gaming sites
Sellers
- [MUD-Dev] RE: [Meta] other activities
Raph Koster
- [MUD-Dev] Re: Family, was characters per account
Raph Koster
- [MUD-Dev] Re: Family, was characters per account
Shawn Halpenny
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
Wes Connell
- [MUD-Dev] Re: Family, was characters per account
Kevin Scott London
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
maddog at best.com
- [MUD-Dev] Sony to ban sale of online characters from its popu lar gaming sites
maddog at best.com
- [MUD-Dev] Trouble Makers or Regular Citizens
Matthew Mihaly
- [MUD-Dev] History, background and religion
Matthew Mihaly
- [MUD-Dev] Re: Family, was characters per account
Matthew Mihaly
- [MUD-Dev] Re: [Meta] other activities
Matthew Mihaly
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
Travis Nixon
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
Ryan Palacio
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
Ryan Palacio
- Personal Interest vs. Marketing Decision WAS RE: [MUD-Dev] dealing with foul language
Zak Jarvis
- [MUD-Dev] Fw: 16K mud server competition !
Richard Woolcock
- [MUD-Dev] Re: Family, was characters per account
Jeff Freeman
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
J C Lawrence
- [MUD-Dev] banning the sale of items
Frank Crowell
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
Frank Crowell
- [MUD-Dev] Threads on Meta that should be on MUD-Dev
J C Lawrence
- [Meta] Re: [MUD-Dev] Threads on Meta that should be on MUD-Dev
J C Lawrence
- [MUD-Dev] Re: Family, was characters per account
Matthew Mihaly
- [MUD-Dev] Re: Family, was characters per account
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Raph Koster
- [MUD-Dev] banning the sale of items
Geoffrey A. MacDougall
- [MUD-Dev] History, background and religion
Sanvean
- [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
S. Patrick Gallaty
- [MUD-Dev] Re: Family, was characters per account
Chris Lloyd
- [MUD-Dev] Trouble Makers or Regular Citizens
Chris Lloyd
- [MUD-Dev] Fw: 16K mud server competition !
Spin
- [MUD-Dev] [LONG] A slightly different perspective on Real money in Virtual worlds.
Zak Jarvis
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] Sony to ban sale of online characters from its popu lar gaming sites
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] Re: Family, was characters per account
Kevin Littlejohn
- [MUD-Dev] Re: Family, was characters per account
Kevin Littlejohn
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
Matthew Mihaly
- Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
Sellers
- [MUD-Dev] banning the sale of items
Jeff Freeman
- [MUD-Dev] banning the sale of items
Jeff Freeman
- [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
John Bertoglio
- [MUD-Dev] Trouble Makers or Regular Citizens
Tess Lowe
- Personal Interest vs. Marketing Decision WAS RE: [MUD-Dev] dealing with foul language
Raph Koster
- [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
Brian Green
- [MUD-Dev] RE: [Meta] other activities
Todd McKimmey
- [MUD-Dev] banning the sale of items
Ryan Palacio
- [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
Ryan Palacio
- [MUD-Dev] History, background and religion
Sharon Mock
- [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
Jeff Freeman
- [MUD-Dev] Fw: 16K mud server competition !
Hans-Henrik Staerfeldt
- [MUD-Dev] [Meta] Of general interest maybe
Jeff Freeman
- [MUD-Dev] Spawning and quests (was Sony ban)
Paul Schwanz - Enterprise Services
- [MUD-Dev] DDoS
Matthew Mihaly
- [MUD-Dev] History, background and religion
Richard Ross
- [MUD-Dev] DDoS
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
S. Patrick Gallaty
- [MUD-Dev] Sony to ban sale of online characters from its populargaming sites
S. Patrick Gallaty
- [MUD-Dev] Re: Family, was characters per account
Jeff Freeman
- [MUD-Dev] Re: Family, was characters per account
Paul Schwanz - Enterprise Services
- [MUD-Dev] Re: Family, was characters per account
Paul Schwanz - Enterprise Services
- [MUD-Dev] Re: Family, was characters per account
Paul Schwanz - Enterprise Services
- [MUD-Dev] /. Article about EQ sales ban
Nathan F Yospe
- [MUD-Dev] Re: Family, was characters per account
Paul Schwanz - Enterprise Services
- [MUD-Dev] [LONG] A slightly different perspective on Real money in Virtual worlds.
Morten Andresen
- [MUD-Dev] MudDev FAQ part 2
Ananda Dawnsinger
- [MUD-Dev] MudDev FAQ part 1
Marian Griffith
- [MUD-Dev] MudDev FAQ part 2
Marian Griffith
- [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
John Bertoglio
- [MUD-Dev] Re: Family, was characters per account
Raph Koster
- [MUD-Dev] Spawning and quests (was Sony ban)
Raph Koster
- [MUD-Dev] Re: Family, was characters per account
Raph Koster
- [MUD-Dev] Re: Family, was characters per account
Raph Koster
- [MUD-Dev] /. Article about EQ sales ban
Raph Koster
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] Re: Family, was characters per account
Matthew Mihaly
- [MUD-Dev] Sony to ban sale of online characters from its populargaming sites
Matthew Mihaly
- [MUD-Dev] Spawning and quests (was Sony ban)
Jeff Freeman
- [MUD-Dev] banning the sale of items
Wes Connell
- Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
Xavier Plagnal
- [MUD-Dev] Spawning and quests (was Sony ban)
Wes Connell
- [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
Wes Connell
- [MUD-Dev] Player controller justice systems
Erik Jarvi
- [MUD-Dev] Player controller justice systems
Erik Jarvi
- Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] meets
Matthew Mihaly
- [MUD-Dev] Quoting.
J C Lawrence
- Gender Restrictions was Re: [MUD-Dev] Same-Sex Marriage
Jon Lambert
- [MUD-Dev] Spawning and quests (was Sony ban)
Matthew Mihaly
- [MUD-Dev] Quests
Madrona Tree
- [MUD-Dev] DDoS
Lazarus
- [MUD-Dev] An idea for breaking away from the HP/Mana mindset
Jeremy Hovance
- [MUD-Dev] Quests
Raph Koster
- [MUD-Dev] banning the sale of items
Ryan Palacio
- [MUD-Dev] DDoS
Morten Andresen
- [MUD-Dev] meets
Dr Richard A. Bartle
- [MUD-Dev] Amy Jo Kim's "Community Building on the Web"
Raph Koster
- [MUD-Dev] RE: Institutionalizing human behavior
Matthew Mihaly
- [MUD-Dev] Declaration of the Rights of Avatars
Raph Koster
- [MUD-Dev] MudDev FAQ part 2
Raph Koster
- [MUD-Dev] Spawning and quests
Spin
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] Quests
Matthew Mihaly
- [MUD-Dev] Quests
Eli Stevens
- [MUD-Dev] Declaration of the Rights of Avatars
Christopher Allen
- [MUD-Dev] MudDev FAQ part 2
Dr Richard A. Bartle
- [MUD-Dev] Quests
Erik Jarvi
- [MUD-Dev] Declaration of the Rights of Avatars
Erik Jarvi
- [MUD-Dev] Declaration of the Rights of Avatars
Geoffrey A. MacDougall
- [MUD-Dev] Spawning and quests
Chris Lloyd
- [MUD-Dev] banning the sale of items
Par Winzell
- [MUD-Dev] Declaration of the Rights of Avatars
Eli Stevens
- [MUD-Dev] banning the sale of items
Ryan Palacio
- [MUD-Dev] Declaration of the Rights of Avatars
Travis Casey
- [MUD-Dev] (no subject)
J C Lawrence
- [MUD-Dev] banning the sale of items
Par Winzell
- [MUD-Dev] Declaration of the Rights of Avatars
Par Winzell
- [MUD-Dev] banning the sale of items
Ryan Palacio
- [MUD-Dev] Declaration of the Rights of Avatars
Christopher Allen
- [MUD-Dev] Quests
Matthew Mihaly
- [MUD-Dev] DDoS
J C Lawrence
- [MUD-Dev] E3 and potential meet?
Ryan Palacio
- [MUD-Dev] banning the sale of items
Christopher Allen
- [MUD-Dev] Declaration of the Rights of Avatars
Matthew Mihaly
- [MUD-Dev] E3 and potential meet?
J C Lawrence
- [MUD-Dev] banning the sale of items
Ryan Palacio
- [MUD-Dev] Scott Guzman on RGM.Admin
J C Lawrence
- [MUD-Dev] banning the sale of items
Christopher Allen
- [MUD-Dev] Quests
Lovecraft
- [MUD-Dev] banning the sale of items
Par Winzell
- [MUD-Dev] History, background and religion
Lovecraft
- [MUD-Dev] banning the sale of items
J C Lawrence
- [MUD-Dev] banning the sale of items
Par Winzell
- [MUD-Dev] banning the sale of items
Kristen L. Koster
- [MUD-Dev] DDoS
J C Lawrence
- [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
J C Lawrence
- [MUD-Dev] Declaration of the Rights of Avatars
John Bertoglio
- [MUD-Dev] Quests
Madrona Tree
- [MUD-Dev] Quote from a Simutronics developer
Raph Koster
- [MUD-Dev] Quests
Christopher Allen
- [MUD-Dev] Declaration of the Rights of Avatars
Jon Lambert
- [MUD-Dev] banning the sale of items
Tess Lowe
- [MUD-Dev] Quests - allocative efficiency
Lovecraft
- [MUD-Dev] Quote from a Simutronics developer
Ananda Dawnsinger
- [MUD-Dev] Declaration of the Rights of Avatars
Par Winzell
- [MUD-Dev] Declaration of the Rights of Avatars
Raph Koster
- [MUD-Dev] Common Law [was: Declaration of the Rights of Avatars]
Christopher Allen
- [MUD-Dev] Declaration of the Rights of Avatars
Raph Koster
- [MUD-Dev] Quests
Raph Koster
- [MUD-Dev] Common Law [was: Declaration of the Rights of Avatars]
Christopher Allen
- [MUD-Dev] Declaration of the Rights of Avatars
Raph Koster
- [MUD-Dev] banning the sale of items
Raph Koster
- [MUD-Dev] Declaration of the Rights of Avatars
Raph Koster
- [MUD-Dev] Declaration of the Rights of Avatars
Raph Koster
- [MUD-Dev] Declaration of the Rights of Avatars
Raph Koster
- [MUD-Dev] banning the sale of items
Raph Koster
- [MUD-Dev] banning the sale of items
Ananda Dawnsinger
- [MUD-Dev] banning the sale of items
Zak Jarvis
- [MUD-Dev] Quests
Jon Lambert
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] Declaration of the Rights of Avatars
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] Declaration of the Rights of Avatars
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] Declaration of the Rights of Avatars
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Ryan Palacio
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] Declaration of the Rights of Avatars
Matthew Mihaly
- [MUD-Dev] Declaration of the Rights of Avatars
Matthew Mihaly
- [MUD-Dev] Declaration of the Rights of Avatars
Matthew Mihaly
- [MUD-Dev] Declaration of the Rights of Avatars
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] Declaration of the Rights of Avatars
Travis S. Casey
- [MUD-Dev] Declaration of the Rights of Avatars
Jeff Freeman
- [MUD-Dev] Declaration of the Rights of Avatars
Geoffrey A. MacDougall
- [MUD-Dev] Declaration of the Rights of Avatars
Jeff Freeman
- [MUD-Dev] Declaration of the Rights of Avatars
Travis S. Casey
- [MUD-Dev] AI, Bots, Scripting.
Veygoth
- [MUD-Dev] banning the sale of items
Paul Schwanz - Enterprise Services
- [MUD-Dev] Quests
Raph Koster
- [MUD-Dev] AI, Bots, Scripting.
David Bennett
- [MUD-Dev] Alignment
David Bennett
- [MUD-Dev] banning the sale of items
Paul Schwanz - Enterprise Services
- [MUD-Dev] Alignment
Richard Ross
- Personal Interest vs. Marketing Decision WAS RE: [MUD-Dev] dealing with foul language
Zak Jarvis
- Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
Sellers
- [MUD-Dev] banning the sale of items
Ryan Palacio
- [MUD-Dev] Quests
Sellers
- [MUD-Dev] meets
adam at treyarch.com
- [MUD-Dev] Quests
Paul Schwanz - Enterprise Services
- [MUD-Dev] Player controller justice systems
Phillip Lenhardt
- [MUD-Dev] ADMIN: Digest size
J C Lawrence
- [MUD-Dev] Declaration of the Rights of Avatars
Paul Schwanz - Enterprise Services
- [MUD-Dev] Quote from a Simutronics developer
Ryan Palacio
- [MUD-Dev] Spawning and quests
adam at treyarch.com
- [MUD-Dev] banning the sale of items
Schubert
- [MUD-Dev] Alignment
Brian Green
- [MUD-Dev] Quote from a Simutronics developer
Erik Jarvi
- [MUD-Dev] Spawning and quests (was Sony ban)
Geoffrey Z.
- [MUD-Dev] The scalability of paying for in-game things
Brian Green
- [MUD-Dev] Spawning and quests (was Sony ban)
Paul Schwanz - Enterprise Services
- [MUD-Dev] Spawning and quests (was Sony ban)
Jeff Freeman
- [MUD-Dev] Alignment
adam at treyarch.com
- [MUD-Dev] Spawning and quests (was Sony ban)
Paul Schwanz - Enterprise Services
- [MUD-Dev] banning the sale of items
adam at treyarch.com
- [MUD-Dev] Re: Family, was characters per account
Paul Schwanz - Enterprise Services
- [MUD-Dev] Circular Alignment [was: Alignment]
Christopher Allen
- [MUD-Dev] DDoS
Ola Fosheim Grøstad <o.f.grostad at notam.uio
- [MUD-Dev] Value of Characters [was: Quote from a Simutronics developer]
Christopher Allen
- [MUD-Dev] Quote from a Simutronics developer
Phillip Lenhardt
- [MUD-Dev] Quests
Madrona Tree
- [MUD-Dev] banning the sale of items
Tess Lowe
- [MUD-Dev] RE: MUD-Dev request rejected
Schubert
- [MUD-Dev] Declaration of the Rights of Avatars
Phillip Lenhardt
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] Declaration of the Rights of Avatars
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Paul Schwanz - Enterprise Services
- [MUD-Dev] banning the sale of items
J. Coleman
- [MUD-Dev] meets
Matthew Mihaly
- [MUD-Dev] Alignment
Matthew Mihaly
- [MUD-Dev] Skotos Proximity System - a Technical Summary (LONG)
Christopher Allen
- [MUD-Dev] Declaration of the Rights of Avatars
Geoffrey A. MacDougall
- [MUD-Dev] Declaration of the Rights of Avatars
Geoffrey A. MacDougall
- [MUD-Dev] Declaration of the Rights of Avatars
Geoffrey A. MacDougall
- [MUD-Dev] The scalability of paying for in-game things
Matthew Mihaly
- [MUD-Dev] DDoS
Matthew D. Fuller
- [MUD-Dev] RE: MUD-Dev request rejected
John Szeder
- [MUD-Dev] Alignment
Matthew D. Fuller
- [MUD-Dev] ALife? was [RE: Personal Interest vs. Marketing Decision WAS RE:...]
Greg Underwood
- [MUD-Dev] Declaration of the Rights of Avatars
Jon Lambert
- [MUD-Dev] The scalability of paying for in-game things
Matthew Mihaly
- [MUD-Dev] incremental revenue discussion
Matthew Mihaly
- [MUD-Dev] new list
Kevin Littlejohn
- [MUD-Dev] banning the sale of items
Paul Schwanz - Enterprise Services
- [MUD-Dev] Declaration of the Rights of Avatars
Raph Koster
- [MUD-Dev] banning the sale of items
Kevin Littlejohn
- [MUD-Dev] Alignment
Hans-Henrik Staerfeldt
- [MUD-Dev] The scalability of paying for in-game things
Brian Green
- [MUD-Dev] Alignment
adam at treyarch.com
- [MUD-Dev] Spawning and quests (was Sony ban)
Schubert
- [MUD-Dev] banning the sale of items
Kian Wilcox
- [MUD-Dev] Justifying twinking
adam at treyarch.com
- [MUD-Dev] Alignment
Charles
- [MUD-Dev] banning the sale of items
Raph Koster
- [MUD-Dev] banning the sale of items
Raph Koster
- [MUD-Dev] Justifying twinking
adam at treyarch.com
- [MUD-Dev] Justifying twinking
Raph Koster
- [MUD-Dev] Declaration of the Rights of Avatars
Raph Koster
- [MUD-Dev] Declaration of the Rights of Avatars
Raph Koster
- [MUD-Dev] Justifying twinking
Christopher Allen
- [MUD-Dev] Justifying twinking
Ryan Palacio
- [MUD-Dev] Justifying twinking
adam at treyarch.com
- [MUD-Dev] Alignment
Schubert
- [MUD-Dev] Justifying twinking
F. Randall Farmer
- [MUD-Dev] Justifying twinking
Timothy Dang
- [MUD-Dev] Justifying twinking
jolson at micron.net
- [MUD-Dev] Justifying twinking
Schubert
- [MUD-Dev] Justifying twinking
Geoffrey Z.
- [MUD-Dev] banning the sale of items
Timothy Dang
- [MUD-Dev] Game Law Example (fwd)
J C Lawrence
- [MUD-Dev] Justifying twinking
Travis Nixon
- [MUD-Dev] Declaration of the Rights of Avatars
Travis Casey
- [MUD-Dev] Alignment
Travis Nixon
- Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
Jon Leonard
- [MUD-Dev] Alignment
Travis Casey
- [MUD-Dev] Justifying twinking
Ryan Palacio
- [MUD-Dev] Fun and Learning in games
Draymoor
- [MUD-Dev] Alignment
Travis Casey
- Re PRIVATE [MUD-Dev] Justifying twinking
Kristen L. Koster
- [MUD-Dev] Justifying twinking
Christopher Allen
- [MUD-Dev] Justifying twinking
Raph Koster
- [MUD-Dev] Justifying twinking
Frank Crowell
- [MUD-Dev] Justifying twinking
Raph Koster
- Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
John Bertoglio
- [MUD-Dev] Justifying twinking
Raph Koster
- [MUD-Dev] Justifying twinking
Raph Koster
- [MUD-Dev] Justifying twinking
John Bertoglio
- [MUD-Dev] Quote from a Simutronics developer
Raph Koster
- Re PRIVATE [MUD-Dev] Justifying twinking
Josh Olson
- [MUD-Dev] Justifying twinking
Justin Lockshaw
- [MUD-Dev] Database back ends
dwacks at saleslogix.com
- [MUD-Dev] Justifying twinking
S. Patrick Gallaty
- [MUD-Dev] defeating twinking through game mechanics
S. Patrick Gallaty
- [MUD-Dev] Game Law Example (fwd)
Travis S. Casey
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Timothy Dang
- [MUD-Dev] Justifying twinking
jolson at micron.net
- [MUD-Dev] Declaration of the Rights of Avatars
Paul Schwanz - Enterprise Services
- [MUD-Dev] Database back ends
Quiet
- [MUD-Dev] defeating twinking through game mechanics
adam at treyarch.com
- [MUD-Dev] defeating twinking through game mechanics
jolson at micron.net
- [MUD-Dev] Fun and Learning in games
Schubert
- [MUD-Dev] Massive Connections
Christopher Kohnert
- [MUD-Dev] Massive Connections
Christopher Kohnert
- [MUD-Dev] Database back ends
Greg Underwood
- [MUD-Dev] Massive Connections
Kevin Scott London
- [MUD-Dev] Re: MUD-Dev request rejected
Jeff Freeman
- [MUD-Dev] Declaration of the Rights of Avatars
Jeff Freeman
- [MUD-Dev] defeating twinking through game mechanics
S. Patrick Gallaty
- [MUD-Dev] interesting article on world size and finance
Fred Clift
- [MUD-Dev] Database back ends
Kevin Littlejohn
- [MUD-Dev] Justifying twinking
Todd McKimmey
- [MUD-Dev] [Mud-Dev]: Sushi Mud
Todd McKimmey
- [MUD-Dev] LA Times article: Virtual Loot for Real Cash
Ryan Palacio
- [MUD-Dev] defeating twinking through game mechanics
Travis S. Casey
- [MUD-Dev] Simpson's "In-Game Economics of UO"
F. Randall Farmer
- [MUD-Dev] Justifying twinking
adam at treyarch.com
- [MUD-Dev] Alignment (very long)
Paul Schwanz - Enterprise Services
- [MUD-Dev] interesting article on world size and finance
J C Lawrence
- [MUD-Dev] LA Times article: Virtual Loot for Real Cash
J C Lawrence
- [MUD-Dev] Character persistance, was Family, was characters per account
JC
- [MUD-Dev] shrink wrapped mud development kit (fwd)
J C Lawrence
- [MUD-Dev] interesting article on world size and finance
John Bertoglio
- [MUD-Dev] shrink wrapped mud development kit (fwd)
Charles
- [MUD-Dev] Amy Jo Kim's "Community Building on the Web"
Richard Woolcock
- [MUD-Dev] shrink wrapped mud development kit (fwd)
Chris Jacobson
- [MUD-Dev] shrink wrapped mud development kit (fwd)
Richard Ross
- [MUD-Dev] defeating twinking through game mechanics
Paul Schwanz - Enterprise Services
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Paul Schwanz - Enterprise Services
- [MUD-Dev] Justifying twinking
Hess
- [MUD-Dev] Character persistance, was Family, was characters per account
Paul Schwanz - Enterprise Services
- [MUD-Dev] Justifying twinking
Jeff Freeman
- [MUD-Dev] Quote from a Simutronics developer
Erik Jarvi
- [MUD-Dev] BioWare to demonstrate Neverwinter Nights at E3
F. Randall Farmer
- [MUD-Dev] Justifying twinking
Raph Koster
- [MUD-Dev] Spawning and quests (was Sony ban)
J C Lawrence
- [MUD-Dev] Re: Family, was characters per account
J C Lawrence
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Christopher Allen
- [MUD-Dev] shrink wrapped mud development kit (fwd)
Caliban Tiresias Darklock
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Timothy Dang
- [MUD-Dev] ColdStore. Belated response from a developer.
colin at field.medicine.adelaide.edu.au
- [MUD-Dev] Quests
Lee Sheldon
- [MUD-Dev] BioWare to demonstrate Neverwinter Nights at E3
Jeff Freeman
- [MUD-Dev] Justifying twinking
Lee Sheldon
- [MUD-Dev] Alignment
Lee Sheldon
- [MUD-Dev] [Meta] Ex-Origin Employees to new Verant studio
Eli Stevens
- [MUD-Dev] shrink wrapped mud development kit (fwd)
Lee Sheldon
- [MUD-Dev] Spawning and quests (was Sony ban)
Nathan F Yospe
- [MUD-Dev] Game Spec
Jman77777 at aol.com
- [MUD-Dev] Alignment (very long)
Christopher Allen
- [MUD-Dev] shrink wrapped mud development kit (fwd)
Matt Chatterley
- [MUD-Dev] The scalability of paying for in-game things
Par Winzell
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Raph Koster
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Paul Schwanz - Enterprise Services
- [MUD-Dev] defeating twinking through game mechanics
Erik Jarvi
- [MUD-Dev] From banning the sale of items to virtual slavery...
Stéphane Garin <youri at wanadoo.fr>
- [MUD-Dev] Search engine and thread managing
Stéphane Garin <youri at wanadoo.fr>
- [MUD-Dev] ColdStore. Belated response from a developer.
Miroslav Silovic
- [MUD-Dev] LED0
Frank Crowell
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Timothy Dang
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Brian Green
- [MUD-Dev] Quote from a Simutronics developer
Dmitri Zagidulin
- [MUD-Dev] ColdStore. Belated response from a developer.
Jay Carlson
- [MUD-Dev] Spawning and quests (was Sony ban)
F. Randall Farmer
- [MUD-Dev] defeating twinking through game mechanics
Travis Casey
- [MUD-Dev] Alignment (very long)
Travis Casey
- [MUD-Dev] BioWare to demonstrate Neverwinter Nights at E3
Travis Casey
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Paul Schwanz - Enterprise Services
- [MUD-Dev] Alignment (very long)
Paul Schwanz - Enterprise Services
- [MUD-Dev] Spawning and quests (was Sony ban)
Lee Sheldon
- [MUD-Dev] defeating twinking through game mechanics
Paul Schwanz - Enterprise Services
- [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
J C Lawrence
- [MUD-Dev] Alignment (very long)
Paul Schwanz - Enterprise Services
- [MUD-Dev] Trouble Makers or Regular Citizens
J C Lawrence
- [MUD-Dev] selling Godhoods
J C Lawrence
- [MUD-Dev] defeating twinking through game mechanics
Travis Casey
- [MUD-Dev] shrink wrapped mud development kit (fwd)
J C Lawrence
- [MUD-Dev] defeating twinking through game mechanics
J C Lawrence
- [MUD-Dev] Spawning and quests (was Sony ban)
Travis Casey
- [MUD-Dev] MUME poll results (fwd)
J C Lawrence
- [MUD-Dev] Alignment
Paul Schwanz - Enterprise Services
- [MUD-Dev] selling Godhoods
Chris Jacobson
- [MUD-Dev] ColdStore. Belated response from a developer.
colin at field.medicine.adelaide.edu.au
- [MUD-Dev] Player controller justice systems
J C Lawrence
- [MUD-Dev] selling Godhoods
Phillip Lenhardt
- [MUD-Dev] selling Godhoods
Ananda Dawnsinger
- [MUD-Dev] selling Godhoods
Ananda Dawnsinger
- [MUD-Dev] MUME poll results (fwd)
Christopher Allen
- [MUD-Dev] selling Godhoods
Matthew Mihaly
- [MUD-Dev] shrink wrapped mud development kit (fwd)
Caliban Tiresias Darklock
- [MUD-Dev] selling Godhoods
Matthew Mihaly
- [MUD-Dev] selling Godhoods
Matthew Mihaly
- [MUD-Dev] MUME poll results (fwd)
Raph Koster
- [MUD-Dev] selling Godhoods
Richard Woolcock
- [MUD-Dev] selling Godhoods
Richard Woolcock
- [MUD-Dev] Alignment
Spin
- [MUD-Dev] selling Godhoods
Matthew Mihaly
- [MUD-Dev] selling Godhoods
Matthew Mihaly
- [MUD-Dev] selling Godhoods
Matthew Mihaly
- [MUD-Dev] Re: Selling Godhoods!?!
Larvenz
- [MUD-Dev] selling Godhoods
Par Winzell
- [MUD-Dev] Re: Selling Godhoods!?!
Par Winzell
- [MUD-Dev] selling Godhoods
Jeff Freeman
- [MUD-Dev] Re: Selling Godhoods!?!
Mud Imp
- [MUD-Dev] moving advancement away from experience
Eli Stevens
- [MUD-Dev] selling Godhoods
J C Lawrence
- [MUD-Dev] Re: Selling Godhoods!?!
J C Lawrence
- [MUD-Dev] selling Godhoods
J C Lawrence
- [MUD-Dev] Re: Selling Godhoods!?!
Christopher Kohnert
- [MUD-Dev] E3 and exhibit/session passes (follow-ups to Meta)
Sellers
- [MUD-Dev] MUME poll results (fwd)
Charles Hughes
- [MUD-Dev] selling Godhoods
Darren Henderson
- [MUD-Dev] Re: Selling Godhoods!?!
Kevin Scott London
- [MUD-Dev] selling Godhoods
J C Lawrence
- [MUD-Dev] selling Godhoods
Raph Koster
- [MUD-Dev] Re: Selling Godhoods!?!
Kevin Scott London
- [MUD-Dev] Re: Selling Godhoods!?!
Paul Schwanz - Enterprise Services
- [MUD-Dev] attracting players
Par Winzell
- [MUD-Dev] selling Godhoods
Raph Koster
- [MUD-Dev] attracting players
Mud Imp
- [MUD-Dev] selling Godhoods
Tess Lowe
- [MUD-Dev] attracting players
David Bennett
- [MUD-Dev] selling Godhoods
Richard Woolcock
- [MUD-Dev] selling Godhoods
Laurent Bossavit
- [MUD-Dev] attracting players
Richard Woolcock
- [MUD-Dev] Self-Sufficient Worlds
Christopher Allen
- [MUD-Dev] MUME poll results (fwd)
Eric Olsen
- [MUD-Dev] Self-Sufficient Worlds
Quzah
- [MUD-Dev] attracting players
Mud Imp
- [MUD-Dev] Justifying twinking
adam at treyarch.com
- [MUD-Dev] Self-Sufficient Worlds
Chris Lloyd
- [MUD-Dev] attracting players
Chris Lloyd
- [MUD-Dev] Simpson's "In-Game Economics of UO"
adam at treyarch.com
- [MUD-Dev] Addressing newbies (was: attracting players)
Jerry Hill
- [MUD-Dev] Self-Sufficient Worlds
Paul Schwanz - Enterprise Services
- [MUD-Dev] Self-Sufficient Worlds
Phillip Lenhardt
- [MUD-Dev] Addressing newbies (was: attracting players)
Ola Fosheim Grøstad <o.f.grostad at notam.uio
- [MUD-Dev] Skotos Proximity System - a Technical Summary (LONG)
Erik Jarvi
- [MUD-Dev] Re: selling Godhoods
lapsos
- [MUD-Dev] Re: Self-Sufficient Worlds
lapsos
- [MUD-Dev] moving advancement away from experience
Caliban Tiresias Darklock
- [MUD-Dev] MUME poll results (fwd)
Charles Hughes
- [MUD-Dev] attracting players
Marc Bowden
- [MUD-Dev] attracting players
Marc Bowden
- [MUD-Dev] Self-Sufficient Worlds
F. Randall Farmer
- [MUD-Dev] Skotos Proximity System - a Technical Summary (LONG)
Christopher Allen
- [MUD-Dev] moving advancement away from experience
Travis Casey
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Timothy Dang
- [MUD-Dev] Re: Selling Godhoods!?!
Hans-Henrik Staerfeldt
- [MUD-Dev] Self-Sufficient Worlds
Mordengaard
- [MUD-Dev] Alignment (very long)
Kevin Littlejohn
- [MUD-Dev] Trouble Makers or Regular Citizens
Zak Jarvis
- [MUD-Dev] selling Godhoods
Matthew Mihaly
- [MUD-Dev] selling Godhoods
Matthew Mihaly
- [MUD-Dev] banning the sale of items
Zak Jarvis
- [MUD-Dev] Re: selling Godhoods
Matthew Mihaly
- [MUD-Dev] reaction to selling godhoods
Matthew Mihaly
- [MUD-Dev] reaction to selling godhoods
Kevin Scott London
- [MUD-Dev] Self-Sufficient Worlds
Chad Arnold
- [MUD-Dev] Self-Sufficient Worlds
Raph Koster
- [MUD-Dev] Self-Sufficient Worlds
Sellers
- [MUD-Dev] Self-Sufficient Worlds
Lee Sheldon
- [MUD-Dev] Justifying twinking
Lee Sheldon
- [MUD-Dev] selling Godhoods
Darren Henderson
- [MUD-Dev] moving advancement away from experience
Lee Sheldon
- [MUD-Dev] Self-Sufficient Worlds
Zak Jarvis
- [MUD-Dev] Self-Sufficient Worlds
Paul Schwanz - Enterprise Services
- [MUD-Dev] Justifying twinking
Travis S. Casey
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Paul Schwanz - Enterprise Services
- [MUD-Dev] Skotos Proximity System - a Technical Summary (LONG)
Ola Fosheim Grøstad <o.f.grostad at notam.uio
- [MUD-Dev] Crafts Systems (was:Simpson's "In-Game Economics of UO")
Ananda Dawnsinger
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Sellers
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Ananda Dawnsinger
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Charles Hughes
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Raph Koster
- [MUD-Dev] Self-Sufficient Worlds
Paul Schwanz - Enterprise Services
- [MUD-Dev] Self-Sufficient Worlds
Chris Lloyd
- [MUD-Dev] Self-Sufficient Worlds
Chris Turner
- [MUD-Dev] Search engine and thread managing
J C Lawrence
- [MUD-Dev] Justifying twinking
John Bertoglio
- [MUD-Dev] Re: datagrams
Chris Gray
- [MUD-Dev] selling Godhoods
Ananda Dawnsinger
- [MUD-Dev] selling Godhoods
Tess Lowe
- [MUD-Dev] selling Godhoods
Ananda Dawnsinger
- [MUD-Dev] datagrams
Ola Fosheim Grøstad <o.f.grostad at notam.uio
- [MUD-Dev] datagrams
Greg Underwood
- [MUD-Dev] a article on ai -- ANTS -- (fwd)
J C Lawrence
- FW: [MUD-Dev] selling Godhoods
John Bertoglio
- [MUD-Dev] selling Godhoods
Ananda Dawnsinger
- [MUD-Dev] Crafts Systems (was:Simpson's "In-Game Economics of UO")
Raph Koster
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Raph Koster
- [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
Ananda Dawnsinger
- [MUD-Dev] Quote from a Simutronics developer
Ananda Dawnsinger
- [MUD-Dev] datagrams
Steve Houchard
- [MUD-Dev] Crafts Systems (was:Simpson's "In-Game Economics of UO")
Charles Hughes
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Charles Hughes
- [MUD-Dev] Self-Sufficient Worlds
Lee Sheldon
- [MUD-Dev] datagrams
Malcolm Tester
- [MUD-Dev] Justifying twinking
Lee Sheldon
- [MUD-Dev] Self-Sufficient Worlds
Lee Sheldon
- [MUD-Dev] Justifying twinking
Travis S. Casey
- [MUD-Dev] datagrams
Ola Fosheim Grøstad <o.f.grostad at notam.uio
- [MUD-Dev] Fun and Learning in games
adam at treyarch.com
- [MUD-Dev] Re: datagrams
Ola Fosheim Grøstad <o.f.grostad at notam.uio
- [MUD-Dev] Justifying twinking
Caliban Tiresias Darklock
- [MUD-Dev] Justifying twinking
Travis Nixon
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Caliban Tiresias Darklock
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Paul Schwanz - Enterprise Services
- [MUD-Dev] Justifying twinking
Christopher Allen
- [MUD-Dev] Simpson's "In-Game Economics of UO"
adam at treyarch.com
- [MUD-Dev] datagrams
Greg Underwood
- [MUD-Dev] Justifying twinking
J C Lawrence
- [MUD-Dev] Justifying twinking
adam at treyarch.com
- [MUD-Dev] Self-Sufficient Worlds
Raph Koster
- [MUD-Dev] selling Godhoods
Raph Koster
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Raph Koster
- [MUD-Dev] Self-Sufficient Worlds
Raph Koster
- [MUD-Dev] Justifying twinking
John Bertoglio
- [MUD-Dev] Skotos Bulk System - a Technical Summary (LONG)
Christopher Allen
- [MUD-Dev] Justifying twinking
Christopher Allen
- [MUD-Dev] Justifying twinking
Ananda Dawnsinger
- [MUD-Dev] Re: datagrams
Chris Gray
- [MUD-Dev] Justifying twinking
Christopher Allen
- [MUD-Dev] Justifying twinking
Travis Casey
- [MUD-Dev] Justifying twinking
Schubert
- [MUD-Dev] Self-Sufficient Worlds
Schubert
- [MUD-Dev] Justifying twinking
Travis Casey
- [MUD-Dev] "The client is in the hands of the enemy"
Schubert
- [MUD-Dev] selling Godhoods
Matthew Mihaly
- FW: [MUD-Dev] selling Godhoods
Matthew Mihaly
- [MUD-Dev] Procedural Storytelling WAS Re: Self-Sufficient Worlds
Zak Jarvis
- [MUD-Dev] Self-Sufficient Worlds
Zak Jarvis
- [MUD-Dev] selling Godhoods
Ananda Dawnsinger
- [MUD-Dev] "The client is in the hands of the enemy"
Zak Jarvis
- [MUD-Dev] Simpson's "In-Game Economics of UO"
stoddart at slip.net
- [MUD-Dev] A footnote to Procedural Storytelling
Zak Jarvis
- [MUD-Dev] Self-Sufficient Worlds
Zak Jarvis
- [MUD-Dev] A footnote to Procedural Storytelling
J C Lawrence
- [MUD-Dev] Re: datagrams
Ola Fosheim Grøstad <o.f.grostad at notam.uio
- [MUD-Dev] A footnote to Procedural Storytelling
Raph Koster
- [MUD-Dev] Simpson's "In-Game Economics of UO"
Eli Stevens
- [MUD-Dev] datagrams
Steve Houchard
- [MUD-Dev] selling Godhoods
Par Winzell
- [MUD-Dev] datagrams
Steve Houchard
- [MUD-Dev] datagrams
Ola Fosheim Grøstad <o.f.grostad at notam.uio
- [MUD-Dev] datagrams
Ola Fosheim Grøstad <o.f.grostad at notam.uio
- [MUD-Dev] Self-Sufficient Worlds
John Bertoglio
- [MUD-Dev] Alignment
Malcolm Valentine
- [MUD-Dev] "The client is in the hands of the enemy"
Kevin Littlejohn
- [MUD-Dev] Simpson's "In-Game Economics of UO"
PLAGNAL XAVIER
- [MUD-Dev] A footnote to Procedural Storytelling
Rawlings at aol.com
Last message date:
Sun Apr 30 22:25:22 CEST 2000
Archived on: Fri Dec 28 23:24:58 CET 2012
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