[MUD-Dev] Alignment
Schubert
Schubert
Tue Apr 18 18:36:03 CEST 2000
-----Original Message-----
From: Matthew D. Fuller [mailto:fullermd at sighup.org]
>Not a great system; as someone else mentioned, there's no reason
>'alignment' should necessarily have the moral overtones it does, nor
>should it consist of mearly a good/evil or other binary type of
>situation. Then, it becomes less of an alignment and more of a 'favor'
>measure, of how much each 'group/caste/religion/etc' favors you based on
>your actions. Interesting idea, that.
I'd argue that good and evil are social constructs. As a result,
the only ones that can determine who is good and evil are GMs or
players.
--damion
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