[MUD-Dev] Forks or Frameworks?
Dave Rickey
daver at mythicentertainment.com
Sat Dec 30 18:29:16 CET 2000
----Original Message-----
From: Matthew Mihaly <the_logos at achaea.com>
> Let's not forget the product that could revolutionize the friendly
> D&D session between friends: Neverwinter Nights.
I know this isn't going to make me popular, but my guess is that NWN
is going to suffer from a *severe* case of "Stock MUD Syndrome". Too
much of the rulebase is untouchable, and the Solistice Toolkit is a
*closed* toolset, which will put sharp limits on what can be done with
it.
My guess is that the majority of "worlds" will be minor variations on
the standard, and 2-5 projects that create a themed alternative will
exist, but be either extremely exclusive or extremely fragmented.
--Dave Rickey
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