[MUD-Dev] Corruption of the game, profit and ethics
Chris Jacobson
fear at technologist.com
Wed Jul 12 17:21:07 CEST 2000
On 7/12/00 3:34 PM, S. Patrick Gallaty (choke at sirius.com) stated:
>1) Would it be unethical for a game company to engineer an online game to
>exploit compulsive/addictive personalities? If yes, then is it a matter of
>degree?
Unethical? Not really. They aren't charging by the hour, so how are
they gaining? At a flat monthly fee, it would be more beneficial to have
lots of players only playing a bit every day, because the system load
would be less.
I see it more as, they've tried to design a realistic world, and it
simply draws out the compulsive/addictive personalities.
- Chris Jacobson
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