[MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
KevinL
darius at bofh.net.au
Sun Jul 16 19:48:53 CEST 2000
rkoster at austin.rr.com wrote:
> To my mind, it's the explorer/builder types that are the large ignored
> market. People seem to like to do a little bit of something whilst they
> chat. Not just chat. And they like to express themselves. Ideally, in ways
> or media where they cannot be embarrassed. Yes, people chat a lot at bars,
> but other things--like karaoke, or drinks--get them in the door. You could
> argue that the Internet supplies the drinks already (loss of inhibitions via
> anonymity) but the big commercial effotrs are still mostly missing the
> karaoke.
Active Worlds (www.activeworlds.com)? I'm still getting newsletters from them
from a long time ago, they seem to still be fairly popular amongst some,
definitely allow you to build (encourage, even) - there was even a recent
article in a mapping-related journal online recently showing overhead maps of
their space, yet they seem to get little coverage anywhere. Do they fit into
the "give people somewhere to hang out online without combat etc"
socialisation niche, and/or the above explorer/builder niche? Hell, are they
the "next wave" of online spaces, or at least representative thereof?
KevinL
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