Backstory (was RE: [MUD-Dev] New poll)
Raph Koster
rkoster at austin.rr.com
Sat Jun 10 14:18:02 CEST 2000
> -----Original Message-----
> From: mud-dev-admin at kanga.nu [mailto:mud-dev-admin at kanga.nu]On Behalf Of
> Zak Jarvis
> Sent: Saturday, June 10, 2000 1:32 PM
> To: mud-dev at kanga.nu
> Subject: RE: Backstory (was RE: [MUD-Dev] New poll)
>
> Agreed, as Lee Sheldon has complained, most of the stories in games are
> conceived by coders, [snip] On the other hand there *are* notable
> counter examples. Personally, I found the storytelling used in
> Half Life to be quite effective and fun.
Half-Life's story was written by Marc Laidlaw, an experienced SF writer. If
you check in the locker at the beginning of the game, you'll find some of
his books amongst your character's personal belongings.
-Raph
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