[MUD-Dev] Acting casual about casual gamers

J C Lawrence claw at kanga.nu
Mon Jun 26 21:55:23 CEST 2000


On Mon, 26 Jun 2000 22:49:23 -0500 
John Buehler <johnbue at email.msn.com> wrote:

> J C Lawrence Sent: Monday, June 26, 2000 8:18 PM

>> Players must be able to repeatedly locate and identify other
>> players so that they may form and maintain social relationships.
>> Not being able to find or identify friends is the same as not
>> having friends, and not having any friends in a multi-player game
>> is not often considered fun.

>   I offer the following in agreement to this assertion:

> http://hj.stratics.com/lore/journal/volume1/issue10/Idubthee_tormanth.html

Whoa.  I wonder if someone read my old rants about private
namespaces, namespace virii, recognition decay, and global
resolution problems.  MUD-Dev reader?

--
J C Lawrence                                 Home: claw at kanga.nu
----------(*)                              Other: coder at kanga.nu
--=| A man is as sane as he is dangerous to his environment |=--


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