[MUD-Dev] Acting casual about casual gamers
John Buehler
johnbue at email.msn.com
Mon Jun 26 22:49:23 CEST 2000
J C Lawrence
Sent: Monday, June 26, 2000 8:18 PM
> Players must be able to repeatedly locate and identify other
>players so that they may form and maintain social relationships.
>Not being able to find or identify friends is the same as not having
>friends, and not having any friends in a multi-player game is not
>often considered fun.
I offer the following in agreement to this assertion:
http://hj.stratics.com/lore/journal/volume1/issue10/Idubthee_tormanth.html
JB
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list