[MUD-Dev] Acting casual about casual gamers

John Buehler johnbue at email.msn.com
Mon Jun 26 22:49:23 CEST 2000


J C Lawrence
Sent: Monday, June 26, 2000 8:18 PM

>  Players must be able to repeatedly locate and identify other
>players so that they may form and maintain social relationships.
>Not being able to find or identify friends is the same as not having
>friends, and not having any friends in a multi-player game is not
>often considered fun.

  I offer the following in agreement to this assertion:

http://hj.stratics.com/lore/journal/volume1/issue10/Idubthee_tormanth.html

JB




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