[MUD-Dev] MUD timeline
Koster
Koster
Fri Mar 3 18:41:13 CET 2000
In response to Amy's request, here's my best assembled timeline. Apologies
for namedropping towards the end, but I was trying to figure out where
things went and tracking people was the easiest way to do it.
1960
1961
1962
1963 Modem patented. Concept of network defined.
1964
1965
1966
1967 Advent: single-player text adventure, aka "Colossal Cave"
1968
1969 Rick Blomme writes Two-player Spacewar on Plato
1970
1971
1972 Peter Langston's Empire: multiplayer Star Trek game on Plato
Plato reaches capacity for 1000 users
1973
1974 Somewhere in here, Mines of Moria on Plato
1975 Somewhere in here, Airfight (flight sim) on Plato
1976 Somewhere in here, Oubliette and dnd on Plato
Woods & Crowther put ADVENT on the PDP-10
1977
1978 MUD1
Alan Klietz' writes Sceptre of Goth
AD&D Rules published
Walter Bright's Empire makes it to DEC-10
1979 Zork released as a standalone game
1980 Empire introduces annual tournaments
Final version of MUD1 completed
Avatar on Plato. Possibly earlier?
1981
1982 Kesmai is founded by Kelton Flinn & John Taylor
1983 Kesmai launches MegaWars I on Compuserve
1984 The first commercial version of MUD1 opens on Compunet in UK
Islands of Kesmai launches ($12 an hour!)
Predecessor company to Mythic formed & launches Aradath for
$40 a month.
1985 Habitat
Islands of Kesmai on Compuserve
GEnie launches at $6 an hour.
QuantumLink, predecessor to AOL, launches in Nov
1986 xtrek, the predecessor to Netrek
Stellar Warrior (rewrite of MegaWars) launches on Genie
Mulligan does first play by email gam on commercial online
server: Rim Worlds War
Air Warrior hits pre-alpha
1987 Air Warrior is released on Genie
Simutronics is founded; Gemstone goes alpha late in year
MUD2 is launched as British Legends on Compuserve
AberMUDs
1988 Gemstone launches as Gemstone II on Genie
IRC is invented
Mark Baldwin does a GUI version of Bright's Empire for the
PC
QuantumLink launches AppleLink, soon to be AOL. Turns down
Aradath and Galaxy II
1989 TinyMUD is developed
Galaxy II launches on Genie
A-Maze-ing, 3-d online shooter, on Genie
Lars Penjske's LPMuds exist (possibly earlier)
1990 TinyMUD shuts down.
MOO is developed by Stephen White
Diplomacy on Genie, done by AUSI and Eric Raymond
Federation II on Genie
Negotiation for Ultima Online begin with Kesmai and Genie
100 Years War launches on Genie
Gemstone II converted into chat space called ImagiNation
TinyMUCK is written
Islandia opens using TinyMUD code
TinyTIM opens
TinyMUSH is written
FurryMUCK opens.
PernMUSh is founded
1991 BSX muds
LambdaMOO opens
Dragon's Gate (revised Aradath) launches on GEnie
1992 "LambdaMOO takes a new direction"
Genocide, first PK muds
MPG-Net founded, launches Kingdom of Drakkar (top view,
graphical)
Simutronics launches Cyberstrike (grpahical)
QuamtumLink renames itself AOL
Sierra network launches
Valhalla, an LPMud, supports itself by charging money
First instances of intermud networks created using LP
Worlds of Carnage, first Diku with embedded scripting
1993 Mosaic makes the Internet graphical
Shadow of Yserbius launches on Sierra network
Doom comes out in December.
Nightmare mudlib released
Discworld mudlib released
DGD Lpmuds released
Worlds of Carnage closes; Damion Schubert & Co. release
scripting publicly after an abortive other mud
1994 WOO and then ChibaMOO
Dragonspires is opened by ex-Originite Dr Cat
News Corp buys Kesmai
Netscape makes the graphical browser accessible.
AT&T buys INN
LegendMUD opens with Carnage refugees Koster & Delashmit;
first classless mud?
Merc 2.2 releases with modified Mobprogs from Carnage
Imperium Gothique releases with programmable Dikus
1995 Meridian 59 released with Damion Schubert & Mike Sellers at
helm.
id starts testing Quake
Gemstone III goes live on AOL
Air Warrior goes live on AOL
LIMA mudlib offers Infocom-style parsing
Koster & Delashmit hired by Origin for Ultima Online
1996 "LambdaMOO takes Another New Direction"
The Realm enters beta
Dark Sun Online enters beta
AmigaMUD, a grpahical free mud system.
Neverwinter Nights closes as a for pay game
Aol takes on Gemstone III and Dragon's Gate
Quake is Released
Origin demos Ultima Online at E3; team includes Koster &
Delashmit
AOL buys INN
1997 Ultima Online launches commercially
Hamlet on the Holodeck published
1998 EverQuest opens
Asheron's Call
Rubies of Eventide
1999 Asheron's Call
VR-1's Ultracorps closes on MS Zone
TEN ditches gaming to become pogo.com
DWANGO dies in the US
EA buys Kesmai (& playNation)
MPGNet bought twice over, now iEN.
Lyra's Underlight launches
Verant's Sovereign announced
2000 UO2 announced with Schubert & Gaffney (of AC)
Activision & Verant announce Star Trek Online projects
Questions: When was The Palace?
When was WorldsChat?
When did Habitat become WorldsAway?
When was TinyFugue?
When was Tintin?
When was Pueblo? 1995?
Anyone got better dates for the Plato Stuff?
When was Diku? When was Merc?
Sources used:
Chris Gray
Amy Bruckman
Jonathan Baron
Jessica Mulligan
Damion Schubert
Jessica Mulligan
Dr Cat
Martin Keegan
Raph Koster
Lauren Burka
-Raph
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