[MUD-Dev] better usage through mechanics [from: CGDC dinner]
J C Lawrence
claw at kanga.nu
Fri Mar 17 15:39:09 CET 2000
On Fri, 17 Mar 2000 01:07:47 -0800
John Bertoglio <jb at pulsepoll.com> wrote:
>> From: Lovecraft
>> 16, 2000 12:13 PM
> I suspect a major bandwidth sink is players who automate boring
> stuff to gain levels/skills/etc.
And then do that automation on the client side. Were the automation
implemented server side, there's little loss.
--
J C Lawrence Home: claw at kanga.nu
----------(*) Other: coder at kanga.nu
--=| A man is as sane as he is dangerous to his environment |=--
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