[MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space

Brian Hook bwh at wksoftware.com
Tue Apr 3 11:55:19 CEST 2001


At 04:02 PM 4/3/01 +0100, Dan wrote:

> Its a simple question really. Does anyone think it is possible to
> balance melee range combat with ranged combat/magic in games where
> spacial issues have impact?

Yes.

> All the games keep trying to do it, but I'm beginning to wonder if
> its even possible. What it seems to boil down to is :

>         How do you balance characters being able to cause damage to
>         a monster/player when it isn't able to retaliate.

Allow monsters to retaliate with ranged attacks of their own?

Brian Hook

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