[MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
Brian Hook
bwh at wksoftware.com
Tue Apr 3 11:55:19 CEST 2001
At 04:02 PM 4/3/01 +0100, Dan wrote:
> Its a simple question really. Does anyone think it is possible to
> balance melee range combat with ranged combat/magic in games where
> spacial issues have impact?
Yes.
> All the games keep trying to do it, but I'm beginning to wonder if
> its even possible. What it seems to boil down to is :
> How do you balance characters being able to cause damage to
> a monster/player when it isn't able to retaliate.
Allow monsters to retaliate with ranged attacks of their own?
Brian Hook
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