[MUD-Dev] Re: TECH: Distributed Muds
Caliban Tiresias Darklock
caliban at darklock.com
Thu Apr 26 21:22:26 CEST 2001
On Thu, 26 Apr 2001 22:52:03 -0400, "Derek Snider" <derek at idirect.com>
wrote:
> Why not use select() to delay?
Because select() is not a delay function. It's a network I/O function.
If you are not doing network I/O, use a different function -- sleep()
comes to mind.
It's a religious issue, though.
> Realms of Despair has handled well over 700 players without any load
> on the machine.
I sort of miss Realms. It was a cool place... just got tired of it for
a while, accidentally let my character get purged, then didn't want to
start over. Fond memories. :)
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