[MUD-Dev] Wilderness
Dave Rickey
daver at mythicentertainment.com
Tue Aug 7 09:25:31 CEST 2001
-----Original Message-----
From: Koster, Raph <rkoster at verant.com>
>> -----Original Message-----
>> From: Ola Fosheim Grøstad
>>> The reason I see to do it is to provide much contents with
>>> little (or at least less) work. Also as pointed out in earlier
>>> posts, it provides a method for storing contents using much less
>>> space.
>> Uhm, but disks are at 100GB. You are better off spending that
>> computational power doing spatial intersection tests. :) A couple
>> of more years and they are at 1TB.
> There is no current way to reasonably distribute anything larger
> than a couple of CD's worth. Certainly 100GB of data is staying
> put on your
Slight quibble: DVD-ROM can hold something like 8 gig. But that's
not yet common enough hardware in PC's to be a viable choice.
--Dave Rickey
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list