[MUD-Dev] Real Life Consequences

the_logos at www.achaea.com the_logos at www.achaea.com
Sun Feb 18 19:32:09 CET 2001


On Sun, 18 Feb 2001, John Buehler wrote:

> I've thought of having a specific chain of software retailer carry
> my game and to actually collect identification information at the
> point of sale.  Such a treatment would require someone with a photo
> identification to purchase the game, and the number of identities
> that you can have is limited to the number of friends you have with
> photo ids.  The alternate approach is that the game can only be sold
> to adults, 21 and over, limiting the abuse to adults that are
> willing to purchase additional copies of the game for you.  Adults
> purchasing copies of the game for their children would be given
> dispensation to buy multiple copies.  A hole, but one that only
> adults would exploit, and they would have to do it in person.  More
> attempts at thinning the ranks of grief players.

I'm not an expert on retail certainly, but it strikes me that you're
going to have a very hard time getting a retail chain with any size to
help you out on this.

--matt

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