February 2001 Archives by thread
Starting: Thu Feb 1 00:50:22 CET 2001
Ending: Wed Feb 28 22:22:25 CET 2001
Messages: 822
- [MUD-Dev] Ebay bans character selling
Neeby
- [MUD-Dev] Rogue-Like Mud?
Ron Moore
- [MUD-Dev] Ebay bans character selling
Jeremy Music
- [MUD-Dev] Ebay bans character selling
Travis Casey
- [MUD-Dev] Ebay bans character selling
Travis Casey
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Semi Graphical Muds
David Loeser
- [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
Frank Crowell
- [MUD-Dev] PvP Systems
Jon Lambert
- Issues of Copyright (was RE: [MUD-Dev] Ebay bans character selling)
geoffrey at yorku.ca
- [MUD-Dev] PvP Systems
Federico Di Gregorio
- [MUD-Dev] Ebay bans character selling
rayzam
- [MUD-Dev] Re: [pol-core-test] Re: New file uploaded to pol-core-test(OT)
Dave Rickey
- [MUD-Dev] PvP Systems
rayzam
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Re: [pol-core-test] Re: New file uploaded to pol-core-test (OT)
the_logos at www.achaea.com
- [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
Frank Crowell
- [MUD-Dev] Semi Graphical Muds
Ben Chambers
- [MUD-Dev] Semi Graphical Muds
Ben Chambers
- [MUD-Dev] Semi Graphical Muds
Corey Crawford
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Re: Ansii color, needing some specs and or pointers.
stormpunk
- [MUD-Dev] Re: [pol-core-test] Re: New file uploaded to pol-core-test(OT)
Valerio Santinelli
- [MUD-Dev] Ebay bans character selling
Yves K
- [MUD-Dev] Semi Graphical Muds
David Loeser
- [MUD-Dev] PvP Systems
gmiller at classic-games.com
- [MUD-Dev] PvP Systems
Federico Di Gregorio
- [MUD-Dev] PvP Systems
the_logos at www.achaea.com
- [MUD-Dev] PvP Systems
the_logos at www.achaea.com
- [MUD-Dev] brazil
the_logos at www.achaea.com
- [MUD-Dev] brazil
Jeff Freeman
- [MUD-Dev] Dogma 2001
David Turner
- [MUD-Dev] Re: [pol-core-test] Re: New file uploaded to pol-core-test(OT)
Frank Crowell
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Dogma 2001
Frank Crowell
- [MUD-Dev] PvP Systems
Jon Lambert
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Ebay bans character selling
the_logos at www.achaea.com
- [MUD-Dev] FW: Article on Global Verbs & Bulk Bug
Christopher Allen
- [MUD-Dev] PvP Systems
the_logos at www.achaea.com
- [MUD-Dev] Re: PvP systems
Greg Miller
- [MUD-Dev] Slightly extreme reaction to IP and auction
Frank Crowell
- [MUD-Dev] PvP Systems
The Druid
- [MUD-Dev] bandwidth
Justin Rogers
- [MUD-Dev] bandwidth
the_logos at www.achaea.com
- [MUD-Dev] Slightly extreme reaction to IP and auction
Greg Underwood
- [MUD-Dev] brazil
Alistair Milne
- [MUD-Dev] bandwidth
William Katzell
- [MUD-Dev] Re: PvP systems
John Buehler
- [MUD-Dev] brazil
Valerio Santinelli
- [MUD-Dev] bandwidth
Jeff Freeman
- [MUD-Dev] Is immersipresense going to make a come back?
Frank Crowell
- [MUD-Dev] bandwidth
David Bennett
- [MUD-Dev] brazil
Valerio Santinelli
- [MUD-Dev] New Scientist Article...
Eric Rhea
- [MUD-Dev] Slightly extreme reaction to IP and auction
the_logos at www.achaea.com
- [MUD-Dev] PvP Systems
the_logos at www.achaea.com
- [MUD-Dev] Re: PvP systems
the_logos at www.achaea.com
- [MUD-Dev] volunteers
the_logos at www.achaea.com
- [MUD-Dev] brazil
Madman Across the Water
- [MUD-Dev] FW: Article on Global Verbs & Bulk Bug
Bruce
- [MUD-Dev] The Aedon rule system (was: FW: Article on Global Verbs & Bulk Bug)
Federico Di Gregorio
- [MUD-Dev] brazil
Koster
- [MUD-Dev] brazil
Vincent Archer
- [MUD-Dev] Re: PvP systems
gmiller at classic-games.com
- [MUD-Dev] brazil
Kerem HADIMLI
- [MUD-Dev] PvP Systems
Kerem HADIMLI
- [MUD-Dev] Semi Graphical Muds
Kerem HADIMLI
- [MUD-Dev] brazil
Koster
- [MUD-Dev] Re: PvP systems
John Buehler
- [MUD-Dev] Semi Graphical Muds
Jon Lambert
- [MUD-Dev] Semi Graphical Muds
Ben Chambers
- [MUD-Dev] Content is Not King (from First Monday)
Bruce
- [MUD-Dev] volunteers
Timothy Dang
- [MUD-Dev] Re: PvP systems
gmiller at classic-games.com
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] New Scientist Article...
Alistair Milne
- [MUD-Dev] PvP Systems
Jake Song
- [MUD-Dev] Re: PvP systems
Dave Turner
- [MUD-Dev] [sweng-gamedev] BYOND game development system (fwd)
J C Lawrence
- [MUD-Dev] [sweng-gamedev] BYOND game development system (fwd)
J C Lawrence
- [MUD-Dev] New Scientist Article...
rayzam
- [MUD-Dev] Medievia interview
Koster
- [MUD-Dev] PvP Systems
Corey Crawford
- [MUD-Dev] Semi Graphical Muds
Kerem HADIMLI
- [MUD-Dev] Medievia interview
Alex
- [MUD-Dev] brazil
Valerio Santinelli
- [MUD-Dev] New Scientist Article...
Hans-Henrik Staerfeldt
- [MUD-Dev] Medievia interview
Madman Across the Water
- [MUD-Dev] Question about Cygwin.
Ryan P.
- [MUD-Dev] Re: PvP systems
gmiller at classic-games.com
- [MUD-Dev] Semi Graphical Muds
Frank Crowell
- [MUD-Dev] Re: PvP systems
John Buehler
- [MUD-Dev] volunteers
Jon Morrow
- [MUD-Dev] FW: Article on Data Inheritance
Christopher Allen
- [MUD-Dev] Re: PvP systems
S. Patrick Gallaty
- [MUD-Dev] Medievia interview
Joe O'Connor
- [MUD-Dev] job opportunities
Koster
- [MUD-Dev] Those (in)famous EQ stories
bubba at bubba.mud
- [MUD-Dev] brazil
Koster
- [MUD-Dev] Medievia interview
Koster
- [MUD-Dev] Semi Graphical Muds
Koster
- [MUD-Dev] New Scientist Article...
rayzam
- [MUD-Dev] Semi Graphical Muds
Ben Chambers
- [MUD-Dev] Writing articles (was: FW: Article on Data Inheritance)
Bruce
- [MUD-Dev] Semi Graphical Muds
Bruce
- [MUD-Dev] Semi Graphical Muds
Ben Chambers
- [MUD-Dev] Semi Graphical Muds
Caliban Tiresias Darklock
- [MUD-Dev] Re: PvP systems
gmiller at classic-games.com
- [MUD-Dev] FW: Article on Data Inheritance
Kevin Littlejohn
- [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
Ben Chambers
- [MUD-Dev] Semi Graphical Muds
Bruce
- [MUD-Dev] volunteers
the_logos at www.achaea.com
- [MUD-Dev] Writing articles (was: FW: Article on Data Inheritance)
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] volunteers
Timothy Dang
- [MUD-Dev] Semi Graphical Muds
Christopher Allen
- [MUD-Dev] PvP Systems
the_logos at www.achaea.com
- [MUD-Dev] Re: PvP systems
the_logos at www.achaea.com
- [MUD-Dev] Re: PvP systems
the_logos at www.achaea.com
- [MUD-Dev] Re: PvP systems
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
Adam Casbarian
- [MUD-Dev] Semi Graphical Muds
Jay Carlson
- [MUD-Dev] Modular Design Issues RFC
Ryan Rhodes
- [MUD-Dev] Party at DundraCon
Christopher Allen
- [MUD-Dev] Semi Graphical Muds
Bruce
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
Warren Powell
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
Christopher Allen
- [MUD-Dev] Semi Graphical Muds
Felix A. Croes
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #246 - 6 msgs
Dr. Cat
- [MUD-Dev] Semi Graphical Muds
Ben Chambers
- [MUD-Dev] Semi Graphical Muds
Felix A. Croes
- [MUD-Dev] Semi Graphical Muds
Bruce
- [MUD-Dev] Semi Graphical Muds
Bruce
- [MUD-Dev] Room and Terrain Integration in Textual Environments
Bruce
- [MUD-Dev] Semi Graphical Muds
David Loeser
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #246 - 6 msgs
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
Marc Bowden
- [MUD-Dev] Modular Design Issues RFC
Russ Lewis
- [MUD-Dev] Semi Graphical Muds
Felix A. Croes
- [MUD-Dev] Modular Design Issues RFC
Ben Chambers
- [MUD-Dev] Roundtable status, changes, and future.
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Modular Design Issues RFC
Ryan Rhodes
- [MUD-Dev] Semi Graphical Muds
Bruce
- [MUD-Dev] Modular Design Issues RFC
Ryan Rhodes
- [MUD-Dev] Semi Graphical Muds
Koster
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Modular Design Issues RFC
J C Lawrence
- [MUD-Dev] Modular Design Issues RFC
Bruce
- [MUD-Dev] Persistent Worlds
Ryan Rhodes
- [MUD-Dev] Modular Design Issues RFC
Ryan Rhodes
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
Koster
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
rayzam
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
Ben Chambers
- [MUD-Dev] Modular Design Issues RFC
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
Felix A. Croes
- [MUD-Dev] Modular Design Issues RFC
J C Lawrence
- [MUD-Dev] Modular Design Issues RFC
J C Lawrence
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
Sanvean
- [MUD-Dev] Semi Graphical Muds
rayzam
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Modular Design Issues RFC
Scion Altera
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Re: PvP systems
J C Lawrence
- [MUD-Dev] Modular Design Issues RFC
Scion Altera
- [MUD-Dev] Modular Design Issues RFC
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Roundtable status, changes, and future.
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
Tamzen Cannoy
- [MUD-Dev] Modular Design Issues RFC
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
rayzam
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
Adam Casbarian
- [MUD-Dev] Semi Graphical Muds
Koster
- [MUD-Dev] PvP Systems
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
Dave Rickey
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Re: PvP systems
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
Hulbert
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Modular Design Issues RFC
Jo Dillon
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Modular Design Issues RFC
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Re: PvP systems
J C Lawrence
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] Semi Graphical Muds
John Buehler
- [MUD-Dev] Semi Graphical Muds
Hulbert
- [MUD-Dev] Persistent Worlds
Hulbert
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] Semi Graphical Muds
Frank Crowell
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Semi Graphical Muds
Dave Rickey
- [MUD-Dev] Semi Graphical Muds
rayzam
- [MUD-Dev] PvP Systems
Jon Lambert
- [MUD-Dev] Modular Design Issues RFC
Greg Lewis
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] trade skill idea
Phillip Lenhardt
- [MUD-Dev] Re: PvP systems
the_logos at www.achaea.com
- [MUD-Dev] Semi Graphical Muds
Kevin Littlejohn
- [MUD-Dev] Persistent Worlds
Jon Lambert
- [MUD-Dev] PvP Systems
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] MMORPGs: Pointers to System Specs?
Lars Duening
- [MUD-Dev] Persistent Worlds
Scion Altera
- [MUD-Dev] Shameless Plug.
SavantKnowsAll at cs.com
- [MUD-Dev] Semi Graphical Muds
the_logos at www.achaea.com
- [MUD-Dev] Shameless Plug.
Travis Casey
- [MUD-Dev] enforced roleplaying
the_logos at www.achaea.com
- [MUD-Dev] trade skill idea
John Buehler
- [MUD-Dev] Semi Graphical Muds
Ben Chambers
- [MUD-Dev] Semi Graphical Muds
rayzam
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] PvP Systems
Sanvean
- [MUD-Dev] enforced roleplaying
Sanvean
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] Semi Graphical Muds
geoffrey at yorku.ca
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] PvP Systems
J C Lawrence
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Shameless Plug.
J C Lawrence
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] PvP Systems
J C Lawrence
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] enforced roleplaying
the_logos at www.achaea.com
- [MUD-Dev] Shameless Plug.
J C Lawrence
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] Persistent Worlds
rayzam
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] Shameless Plug.
SavantKnowsAll at cs.com
- [MUD-Dev] PvP Systems
J C Lawrence
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Shameless Plug.
SavantKnowsAll at cs.com
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] MMORPGs: Pointers to System Specs?
Jake Song
- [MUD-Dev] PvP Systems
J C Lawrence
- [MUD-Dev] Real Life Consequences
Corey Crawford
- [MUD-Dev] Persistent Worlds
rayzam
- [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
J C Lawrence
- [MUD-Dev] Medievia interview
J C Lawrence
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #249 - 28 msgs
Dr. Cat
- [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
Ryan Rhodes
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] PvP Systems
the_logos at www.achaea.com
- [MUD-Dev] Real Life Consequences
the_logos at www.achaea.com
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Real Life Consequences
John Buehler
- [MUD-Dev] Real Life Consequences
J C Lawrence
- [MUD-Dev] Real Life Consequences
Jeff Freeman
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] PvP Systems
Jon Lambert
- [MUD-Dev] Semi Graphical Muds
Jon Lambert
- [MUD-Dev] Real Life Consequences
rayzam
- [MUD-Dev] Job search
Dr. Cat
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Ryan Rhodes
- [MUD-Dev] Semi Graphical Muds
J C Lawrence
- [MUD-Dev] Real Life Consequences
J C Lawrence
- [MUD-Dev] Real Life Consequences
John Buehler
- [MUD-Dev] A new MUD-standard
Adam Casbarian
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
J C Lawrence
- [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
J C Lawrence
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] PvP Systems
J C Lawrence
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #249 - 28 msgs
the_logos at www.achaea.com
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #249 - 28 msgs
the_logos at www.achaea.com
- [MUD-Dev] Real Life Consequences
the_logos at www.achaea.com
- [MUD-Dev] Real Life Consequences
the_logos at www.achaea.com
- [MUD-Dev] A new MUD-standard
Ben Greear
- [MUD-Dev] Real Life Consequences
Marian Griffith
- [MUD-Dev] A new MUD-standard
rayzam
- [MUD-Dev] enforced roleplaying
Mark Watson
- [MUD-Dev] Shameless Plug.
J C Lawrence
- [MUD-Dev] Community (was: Semi Graphical Muds)
Marian Griffith
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Ryan Rhodes
- [MUD-Dev] A new MUD-standard
Ben Greear
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] A new MUD-standard
katroutt at home.com
- [MUD-Dev] PvP Systems
Travis Casey
- [MUD-Dev] Persistent Worlds
Travis Casey
- [MUD-Dev] Persistent Worlds
Travis Casey
- [MUD-Dev] Persistent Worlds
Travis Casey
- [MUD-Dev] Object Models
msew
- [MUD-Dev] Defining a community
Klyde Beattie
- [MUD-Dev] Real Life Consequences
David Loeser
- [MUD-Dev] "An essay on d00dism and the MMORPG"
msew
- [MUD-Dev] Shameless Plug.
SavantKnowsAll at cs.com
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
the_logos at www.achaea.com
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
the_logos at www.achaea.com
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
msew
- [MUD-Dev] Moving away from the level based system
msew
- [MUD-Dev] Interesting EQ rant (very long quote)
msew
- [MUD-Dev] Levels of immersion
msew
- [MUD-Dev] Real Life Consequences
the_logos at www.achaea.com
- [MUD-Dev] Real Life Consequences
Rodney Lorrimar
- [MUD-Dev] Real Life Consequences
J C Lawrence
- [MUD-Dev] enforced roleplaying
Klyde Beattie
- [MUD-Dev] Shameless Plug.
J C Lawrence
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical MUDs]
J C Lawrence
- [MUD-Dev] Modular Design Issues RFC
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical MUDs]
Hulbert
- [MUD-Dev] Object Models
Russ Lewis
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Moving away from the level based system
John Buehler
- [MUD-Dev] Real Life Consequences
John Buehler
- [MUD-Dev] "An essay on d00dism and the MMORPG"
John Buehler
- [MUD-Dev] A new MUD-standard
Hans-Henrik Staerfeldt
- [MUD-Dev] Real Life Consequences
David Loeser
- [MUD-Dev] Defining a community
Dave Rickey
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Dave Rickey
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Marc Bowden
- [MUD-Dev] Shameless Plug.
Christopher Allen
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] enforced roleplaying
Christopher Allen
- [MUD-Dev] Persistent Worlds
Christopher Allen
- [MUD-Dev] Virtual Communities
msew
- [MUD-Dev] Real Life Consequences
Christopher Allen
- [MUD-Dev] A new MUD-standard
Ryan Rhodes
- [MUD-Dev] A new MUD-standard
Christopher Allen
- [MUD-Dev] PvP Systems
Michael Tresca
- [MUD-Dev] Interesting EQ rant (very long quote)
Madrona Tree
- [MUD-Dev] Real Life Consequences
Michael Tresca
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
Ryan Rhodes
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] MUD Schools
Ben Chambers
- [MUD-Dev] "An essay on d00dism and the MMORPG"
the_logos at www.achaea.com
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
the_logos at www.achaea.com
- [MUD-Dev] enforced roleplaying
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
Ryan Rhodes
- [MUD-Dev] re: Real Life Consequences
Mike Niederer
- [MUD-Dev] Player statistics
msew
- [MUD-Dev] Real Life Consequences
Jon Morrow
- [MUD-Dev] Real Life Consequences
Kerem HADIMLI
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Jon Morrow
- [MUD-Dev] Levels of immersion
J C Lawrence
- [MUD-Dev] Real Life Consequences
J C Lawrence
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] MUD Schools
David Bennett
- [MUD-Dev] Object Models
John Buehler
- [MUD-Dev] Real Life Consequences
John Buehler
- [MUD-Dev] No Exp? (was: Exploration Exp)
msew
- [MUD-Dev] No Exp? (was: Exploration Exp)
msew
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
msew
- [MUD-Dev] Real Life Consequences
Jeff Freeman
- [MUD-Dev] Defining a community
Jeff Freeman
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Jeff Freeman
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Jeff Freeman
- [MUD-Dev] Interesting EQ rant (very long quote)
Jeff Freeman
- [MUD-Dev] Interesting EQ rant (very long quote)
Jeff Freeman
- [MUD-Dev] Moving away from the level based system
Jeff Freeman
- [MUD-Dev] MUD Schools
Marc Bowden
- [MUD-Dev] Interesting EQ rant (very long quote)
Joe Andrieu
- [MUD-Dev] Interesting EQ rant (very long quote)
Vincent Archer
- [MUD-Dev] Persistent Worlds
Travis Casey
- [MUD-Dev] No Exp? (was: Exploration Exp)
John Buehler
- [MUD-Dev] Player statistics
Jake Song
- [MUD-Dev] A new MUD-standard
Frank Crowell
- [MUD-Dev] Real Life Consequences
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Interesting EQ rant (very long quote)
S. Patrick Gallaty
- [MUD-Dev] Interesting EQ rant (very long quote)
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
John Buehler
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Ananda Dawnsinger
- [MUD-Dev] Moving away from the level based system
John Buehler
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
S. Patrick Gallaty
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
Phillip Lenhardt
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] A new MUD-standard
Bryce Harrington
- [MUD-Dev] Real Life Consequences
John Buehler
- [MUD-Dev] Object Models
Phillip Lenhardt
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Ananda Dawnsinger
- [MUD-Dev] MUD Schools
Alex
- [MUD-Dev] Moving away from the level based system
Phillip Lenhardt
- [MUD-Dev] "An essay on d00dism and the MMORPG"
geoffrey at yorku.ca
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Persistent Worlds
Travis Casey
- [MUD-Dev] "An essay on d00dism and the MMORPG"
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
rayzam
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
Travis Casey
- [MUD-Dev] Real Life Consequences
Marc Bowden
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Dave Rickey
- [MUD-Dev] Defining a community
Dave Rickey
- [MUD-Dev] Persistent Worlds
Travis Casey
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Tess Lowe
- [MUD-Dev] Interesting EQ rant (very long quote)
Jeff Freeman
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Dave Rickey
- [MUD-Dev] "An essay on d00dism and the MMORPG"
Geoffrey at yorku.ca
- [MUD-Dev] Moving away from the level based system
Jeff Freeman
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Jeff Freeman
- [MUD-Dev] Object Models
Travis Nixon
- [MUD-Dev] Persistent Worlds
Eli Stevens
- [MUD-Dev] Real Life Consequences
the_logos at www.achaea.com
- [MUD-Dev] Real Life Consequences
the_logos at www.achaea.com
- [MUD-Dev] Real Life Consequences
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
Madrona Tree
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] Object Models
John Buehler
- [MUD-Dev] Teaching ethics in MUDs
John Buehler
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] MUD Schools
David Bennett
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] MUD Schools
Ben Chambers
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- [MUD-Dev] MUD Schools
Adam Casbarian
- [MUD-Dev] "An essay on d00dism and the MMORPG"
the_logos at www.achaea.com
- [MUD-Dev] MUD Schools
Chris Lloyd
- [MUD-Dev] MUD Schools
Michael Tresca
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
the_logos at www.achaea.com
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
the_logos at www.achaea.com
- [MUD-Dev] Real Life Consequences
Jon Morrow
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
Koster
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] Teaching ethics in MUDs
Tess Lowe
- [MUD-Dev] Real Life Consequences
John Buehler
- [MUD-Dev] Defining a community
Koster
- [MUD-Dev] Is immersipresense going to make a come back?
msew
- [MUD-Dev] Mozilla as a client (was: A new MUD-standard)
Bruce
- [MUD-Dev] PvP Systems
msew
- [MUD-Dev] A new MUD-standard
Bruce
- [MUD-Dev] PvP Systems
msew
- [MUD-Dev] Persistent Worlds
Nathan F.Yospe
- [MUD-Dev] Persistent Worlds
Travis Casey
- [MUD-Dev] Persistent Worlds
Corey Crawford
- [MUD-Dev] Defining a community
Mark Watson
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
msew
- [MUD-Dev] Real Life Consequences
msew
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] Real Life Consequences
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] Real Life Consequences
Jeff Freeman
- [MUD-Dev] Interesting EQ rant (very long quote)
Jeff Freeman
- [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical MUDs]
msew
- [MUD-Dev] Real Life Consequences
msew
- [MUD-Dev] Persistent Worlds
Jon Lambert
- [MUD-Dev] "An essay on d00dism and the MMORPG"
msew
- [MUD-Dev] Object Models
msew
- [MUD-Dev] Interesting EQ rant (very long quote)
msew
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
msew
- [MUD-Dev] PvP Systems
msew
- [MUD-Dev] Real Life Consequences
Michael Tresca
- [MUD-Dev] No Exp? (was: Exploration Exp)
Michael Tresca
- [MUD-Dev] Persistent Worlds
Jon Lambert
- [MUD-Dev] Interesting EQ rant (very long quote)
Klyde Beattie
- [MUD-Dev] Interesting EQ rant (very long quote)
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Interesting EQ rant (very long quote)
Vincent Archer
- [MUD-Dev] Persistent Worlds
Tess Lowe
- [MUD-Dev] Real Life Consequences
Kevin Littlejohn
- [MUD-Dev] Persistent Worlds
Tess Lowe
- [MUD-Dev] GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall)
Jon Lambert
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
David Bennett
- [MUD-Dev] Condsiders
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Interesting EQ rant (very long quote)
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Moving away from the level based system
Mike Warning
- [MUD-Dev] "An essay on d00dism and the MMORPG"
Vincent Archer
- [MUD-Dev] Defining a community
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Persistent Worlds
Brandon J. Rickman
- [MUD-Dev] MUD Schools
Jon Lambert
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] Mozilla as a client (was: A new MUD-standard)
Kwon Ekstrom
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- [MUD-Dev] A new MUD-standard
Jon Lambert
- [MUD-Dev] Persistent Worlds
Nathan F.Yospe
- [MUD-Dev] Persistent Worlds
Nathan F.Yospe
- [MUD-Dev] A new MUD-standard
John Bertoglio
- [MUD-Dev] Persistent Worlds
Kevin Littlejohn
- [MUD-Dev] Real Life Consequences
Jon Morrow
- [MUD-Dev] Persistent Worlds
Nathan F.Yospe
- [MUD-Dev] Condsiders
J C Lawrence
- [MUD-Dev] Real Life Consequences
J C Lawrence
- [MUD-Dev] PvP Systems
John Buehler
- [MUD-Dev] Real Life Consequences
John Buehler
- [MUD-Dev] A new MUD-standard
J C Lawrence
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
J C Lawrence
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] Persistent Worlds
John Buehler
- [MUD-Dev] Real Life Consequences
J C Lawrence
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] Pay for Play (or Commercial Rolecall)
Jon Lambert
- [MUD-Dev] Real Life Consequences
Kevin Littlejohn
- [MUD-Dev] No Exp? (was: Exploration Exp)
J C Lawrence
- [MUD-Dev] Condsiders
J C Lawrence
- [MUD-Dev] (no subject)
msew
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
msew
- [MUD-Dev] Condsiders
Jeff Freeman
- [MUD-Dev] Real Life Consequences
Adam Casbarian
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Adam Casbarian
- [MUD-Dev] Condsiders
Marc Bowden
- [MUD-Dev] PvP Systems
Koster
- [MUD-Dev] Persistent Worlds
Dave Rickey
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Dave Rickey
- [MUD-Dev] PvP Systems
Vincent Archer
- [MUD-Dev] Persistent Worlds
Ryan Rhodes
- [MUD-Dev] A new MUD-standard
Frank Crowell
- [MUD-Dev] Condsiders
Ryan Rhodes
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Vincent Archer
- [MUD-Dev] No Exp? (was: Exploration Exp)
John Buehler
- [MUD-Dev] Phantasy Star online article
Koster
- [MUD-Dev] Game Developer Conference Proceedings?
Koster
- [MUD-Dev] GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall)
Klyde Beattie
- [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
Ananda Dawnsinger
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
J C Lawrence
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Brian Hook
- [MUD-Dev] Interesting EQ rant (very long quote)
Madrona Tree
- [MUD-Dev] Item Distribution in Areas
Jim S
- [MUD-Dev] Game Developer Conference Proceedings?
Timothy Dang
- [MUD-Dev] Game Developer Conference Proceedings?
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
Justin Hooper
- [MUD-Dev] Persistent Worlds
Jon Lambert
- [MUD-Dev] Interesting EQ rant (very long quote)
Travis Nixon
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
rayzam
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Travis Nixon
- [MUD-Dev] Interesting EQ rant (very long quote)
Travis Casey
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
John Buehler
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- [MUD-Dev] No Exp? (was: Exploration Exp)
J C Lawrence
- [MUD-Dev] No Exp? (was: Exploration Exp)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
Travis Nixon
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Brian Hook
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Zak Jarvis
- [MUD-Dev] Game Developer Conference Proceedings?
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
the_logos at www.achaea.com
- [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
Ananda Dawnsinger
- [MUD-Dev] Persistent Worlds
Travis Casey
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
msew
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Adam Casbarian
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Marian Griffith
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Brian Hook
- [MUD-Dev] Interesting EQ rant (very long quote)
J C Lawrence
- [MUD-Dev] Phantasy Star online article
Koster
- [MUD-Dev] A new MUD-standard
J C Lawrence
- [MUD-Dev] Persistent Worlds
Marian Griffith
- [MUD-Dev] No Exp? (was: Exploration Exp)
J C Lawrence
- [MUD-Dev] Interesting EQ rant (very long quote)
J C Lawrence
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
John Buehler
- [MUD-Dev] Real Life Consequences
J C Lawrence
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
msew
- [MUD-Dev] Interesting EQ rant (very long quote)
J C Lawrence
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Kwon Ekstrom
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] PvP Systems
msew
- [MUD-Dev] Phantasy Star online article
msew
- [MUD-Dev] Persistent Worlds
Jon Lambert
- [MUD-Dev] Interesting EQ rant (very long quote)
Phillip Lenhardt
- [MUD-Dev] Interesting EQ rant (very long quote)
Ananda Dawnsinger
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Jon Lambert
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Zak Jarvis
- [MUD-Dev] Interesting EQ rant (very long quote)
Zak Jarvis
- [MUD-Dev] Persistent Worlds
Jon Lambert
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- [MUD-Dev] Persistent Worlds
Ryan Rhodes
- [MUD-Dev] Interesting EQ rant (very long quote)
Jeff Freeman
- [MUD-Dev] Phantasy Star online article
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Adam Casbarian
- [MUD-Dev] Phantasy Star online article
the_logos at www.achaea.com
- [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
Adam Casbarian
- [MUD-Dev] Persistent Worlds
the_logos at www.achaea.com
- [MUD-Dev] New Bartle article
Koster
- [MUD-Dev] Interesting EQ rant (very long quote)
Hulbert
- [MUD-Dev] Interesting EQ rant (very long quote)
Dave Rickey
- [MUD-Dev] Interesting EQ rant (very long quote)
Dave Rickey
- [MUD-Dev] Condsiders
Klyde Beattie
- [MUD-Dev] Persistent Worlds
J C Lawrence
- [MUD-Dev] Interesting EQ rant (very long quote)
J C Lawrence
- [MUD-Dev] Interesting EQ rant (very long quote)
Hulbert
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
Ananda Dawnsinger
- [MUD-Dev] Condsiders
John Buehler
- [MUD-Dev] Item Distribution in Areas
Brian Hook
- [MUD-Dev] Interesting EQ rant (very long quote)
Ananda Dawnsinger
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Vincent Archer
- [MUD-Dev] New Bartle article
Koster
- [MUD-Dev] Persistent Worlds
rayzam
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Dave Rickey
- [MUD-Dev] Item Distribution in Areas
rayzam
- [MUD-Dev] Item Distribution in Areas
Dave Rickey
- [MUD-Dev] Interesting EQ rant (very long quote)
Justin Hooper
- [MUD-Dev] Item Distribution in Areas
Jim S
- [MUD-Dev] New Bartle article
Dave Rickey
- [MUD-Dev] Interesting EQ rant (very long quote)
Justin Hooper
- [MUD-Dev] Interesting EQ rant (very long quote)
Justin Hooper
- [MUD-Dev] Item Distribution in Areas
Jim S
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] Interesting EQ rant (very long quote)
Jeff Freeman
- [MUD-Dev] New Bartle article
Adam Martin
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] everquest banning
sarapis at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
Nathan F.Yospe
- [MUD-Dev] Condsiders
Klyde Beattie
- [MUD-Dev] Interesting EQ rant (very long quote)
Tamzen Cannoy
- [MUD-Dev] Persistent Worlds
Jon Lambert
- [MUD-Dev] A new MUD-standard
Chris Jones
- [MUD-Dev] Interesting EQ rant (very long quote)
J C Lawrence
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- [MUD-Dev] A new MUD-standard
Bruce
- [MUD-Dev] GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall)
Jon Lambert
- [MUD-Dev] A new MUD-standard
Bruce
- [MUD-Dev] Persistent Worlds
Bruce
- [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
Jon Lambert
- [MUD-Dev] Fallen Age (was Shameless Plug)
SavantKnowsAll at cs.com
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
Adam Casbarian
- [MUD-Dev] A new MUD-standard
Kevin Littlejohn
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] Fallen Age (was Shameless Plug)
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
Timothy Dang
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] Condsiders
rayzam
- [MUD-Dev] New Bartle article
rayzam
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] Fallen Age (was Shameless Plug)
SavantKnowsAll at cs.com
- [MUD-Dev] Fallen Age (was Shameless Plug)
SavantKnowsAll at cs.com
- [MUD-Dev] Interesting EQ rant (very long quote)
Travis Casey
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Condsiders
John Buehler
- [MUD-Dev] New Bartle article
Dave Rickey
- [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
Willowreed at aol.com
- [MUD-Dev] Interesting EQ rant (very long quote)
Willowreed at aol.com
- [MUD-Dev] Interesting EQ rant (very long quote)
Willowreed at aol.com
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] Yamauchi Puts the Industry In Its Place
msew
- [MUD-Dev] New Bartle article
the_logos at www.achaea.com
- [MUD-Dev] New Bartle article
Jeff Freeman
- [MUD-Dev] Fallen Age (was Shameless Plug)
the_logos at www.achaea.com
- [MUD-Dev] Persistent Worlds
Marian Griffith
- [MUD-Dev] Interesting EQ rant (very long quote)
msew
- [MUD-Dev] Fallen Age (was Shameless Plug)
Brian 'Psychochild' Green
- [MUD-Dev] Interesting EQ rant (very long quote)
msew
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Brian 'Psychochild' Green
- [MUD-Dev] GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall)
Marian Griffith
- Item drain was RE: [MUD-Dev] Item Distribution in Areas
Brian Hook
- [MUD-Dev] Interesting EQ rant (very long quote)
Marian Griffith
- [MUD-Dev] Persistent Worlds
Ryan Rhodes
- [MUD-Dev] A new MUD-standard
Kevin Littlejohn
- [MUD-Dev] Persistent Worlds
Ryan Rhodes
- [MUD-Dev] Persistent Worlds
Ryan Rhodes
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] Interesting EQ rant (very long quote)
Chris Lloyd
- [MUD-Dev] New Bartle article
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
J. Coleman
- [MUD-Dev] Interesting EQ rant (very long quote)
msew
- [MUD-Dev] New Bartle article
msew
- [MUD-Dev] Interesting EQ rant (very long quote)
Marian Griffith
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #255 - 27 msgs
Dr. Cat
- [MUD-Dev] realism and unrealism
Travis Casey
- [MUD-Dev] Fallen Age (was Shameless Plug)
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] New Bartle article
the_logos at www.achaea.com
- Limiting rewards was RE: [MUD-Dev] Interesting EQ rant (very long quote)
Brian Hook
- Damaging items was RE: [MUD-Dev] New Bartle article
Brian Hook
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #255 - 27 msgs
Dr. Cat
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- Damaging items was RE: [MUD-Dev] New Bartle article
msew
- [MUD-Dev] Interesting EQ rant (very long quote)
msew
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- Limiting rewards was RE: [MUD-Dev] Interesting EQ rant (very long quote)
S. Patrick Gallaty
- [MUD-Dev] Fallen Age (was Shameless Plug)
SavantKnowsAll at cs.com
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #255 - 27 msgs
John Buehler
- [MUD-Dev] GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall)
Klyde Beattie
- [MUD-Dev] Distributed Processing
John Buehler
- [MUD-Dev] New Bartle article
Dave Rickey
- [MUD-Dev] Item Distribution in Areas
Vincent Archer
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Quests + No Spoils (was: Interesting EQ rant)
Corey Crawford
- [MUD-Dev] Interesting EQ rant (very long quote)
Travis Nixon
- [MUD-Dev] Where's The Line Drawn
Kyndig
- [MUD-Dev] New Bartle article
Daniel.Harman at barclayscapital.com
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Travis Nixon
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] Interesting EQ rant (very long quote)
Travis Nixon
- [MUD-Dev] realism and unrealism
Federico Di Gregorio
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Multiple Character Races
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
Chris Lloyd
- [MUD-Dev] Interesting EQ rant (very long quote)
Chris Lloyd
- [MUD-Dev] New Bartle article
Brian Hook
- Limiting rewards was RE: [MUD-Dev] Interesting EQ rant (very long quote)
Brian Hook
- Damaging items was RE: [MUD-Dev] New Bartle article
Brian Hook
- [MUD-Dev] Multiple Character Races
Brian Hook
- [MUD-Dev] Multiple Character Races
Caliban Tiresias Darklock
- [MUD-Dev] Where\'s The Line Drawn
KaVir at dial.pipex.com
- [MUD-Dev] Multiple Character Races
Koster
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Koster
- [MUD-Dev] Interesting EQ rant (very long quote)
Travis Nixon
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- FW: [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- Damaging items was RE: [MUD-Dev] New Bartle article
John Buehler
- Limiting rewards was RE: [MUD-Dev] Interesting EQ rant (very long quote)
Daniel.Harman at barclayscapital.com
- [MUD-Dev] New Bartle article
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
John Buehler
- [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- Balance was RE: Damaging items was RE: [MUD-Dev] New Bartle artic le
Palacio
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] Interesting EQ rant (very long quote)
Vincent Archer
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] New Bartle article
Vincent Archer
- [MUD-Dev] Multiple Character Races
ghovs
- [MUD-Dev] Persistent Worlds
Phillip Lenhardt
- [MUD-Dev] Distributed Processing
Gaffney
- License Laws was Re: [MUD-Dev] Where's The Line Drawn
Èric Rhéa <eric at enkanica.com>
- [MUD-Dev] Quests + No Spoils (was: Interesting EQ rant)
the_logos at www.achaea.com
- Limiting rewards was RE: [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- [MUD-Dev] Interesting EQ rant (very long quote)
Marian Griffith
- [MUD-Dev] New Bartle article
the_logos at www.achaea.com
- [MUD-Dev] New Bartle article
the_logos at www.achaea.com
- [MUD-Dev] Multiple Character Races
the_logos at www.achaea.com
- [MUD-Dev] New Bartle article
the_logos at www.achaea.com
- [MUD-Dev] Where's The Line Drawn
Frank Crowell
- [MUD-Dev] Interesting EQ rant (very long quote)
Travis Nixon
- [MUD-Dev] A new MUD-standard
Kwon Ekstrom
- License Laws was Re: [MUD-Dev] Where's The Line Drawn
Frank Crowell
- [MUD-Dev] New Bartle article
Dave Rickey
- [MUD-Dev] New Bartle article
Daniel James
- [MUD-Dev] Interesting EQ rant (very long quote)
Daniel.Harman at barclayscapital.com
- [MUD-Dev] New Bartle article
Daniel.Harman at barclayscapital.com
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] Interesting EQ rant (very long quote)
Dan Shiovitz
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] Interesting EQ rant (very long quote)
Vincent Archer
- [MUD-Dev] Interesting EQ rant (very long quote)
Timothy Dang
- [MUD-Dev] Interesting EQ rant (very long quote)
Justin Hooper
- [MUD-Dev] Interesting EQ rant (very long quote)
Holly Sommer
- [MUD-Dev] Multiple Character Races
John Buehler
- [MUD-Dev] Multiple Character Races
John Buehler
- [MUD-Dev] Distributed Processing
John Buehler
- [MUD-Dev] New Bartle article
John Buehler
- [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
Travis Casey
- Damaging items was RE: [MUD-Dev] New Bartle article
Travis Casey
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] A new MUD-standard
Ben Chambers
- [MUD-Dev] Scripting
Ben Chambers
- Damaging items was RE: [MUD-Dev] New Bartle article
Travis Casey
- [MUD-Dev] Interesting EQ rant (very long quote)
Travis Casey
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] New Bartle article
Blane Bramble
- [MUD-Dev] Multiple Character Races
Michael Tresca
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] New Bartle article
Richard A. Bartle
- [MUD-Dev] New Bartle article
msew
- [MUD-Dev] Interesting EQ rant (very long quote)
Michael Tresca
- FW: [MUD-Dev] Interesting EQ rant (very long quote)
the_logos at www.achaea.com
- Damaging items was RE: [MUD-Dev] New Bartle article
Marian Griffith
- [MUD-Dev] Persistent Worlds
Miroslav Silovic
- [MUD-Dev] New Bartle article
the_logos at www.achaea.com
- [MUD-Dev] New Bartle article
the_logos at www.achaea.com
- [MUD-Dev] realism and unrealism
Marian Griffith
- [MUD-Dev] Persistent Worlds
Miroslav Silovic
- [MUD-Dev] A new MUD-standard
Kevin Littlejohn
Last message date:
Wed Feb 28 22:22:25 CET 2001
Archived on: Fri Dec 28 23:25:08 CET 2012
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