[MUD-Dev] Pay for Play (or Commercial Rolecall)

the_logos at www.achaea.com the_logos at www.achaea.com
Mon Feb 19 01:57:22 CET 2001


On Sun, 18 Feb 2001, Ryan Rhodes wrote:

> Also, I've read a ton of posts that go back and fourth on how to
> properly enforce roleplayers and punish bad role players.  Let me
> just ask this one question though.  How in the hell do you punish
> someone when they are paying.  What systems of roleplay control have
> you seen in commercial games?  How much can you legally get away
> with?

Nearly as much as you like as it presently stands. They are paying for
service. You simply stop their service and stop taking their money.

> Considering that the RP game I played last just banned you when you
> violated RP, if you commited enough offenses (or they didn't like
> you), I can't really see how this would work for pay.  You can't
> very well charge someone and then tell them they can't play anymore
> and keep there money.

Sure you can. 

--matt

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