[MUD-Dev] No Exp? (was: Exploration Exp)
msew
msew at ev1.net
Tue Feb 20 01:08:31 CET 2001
At 18:58 01/19/2001 -0800, John Buehler wrote:
> I seem to custom build everything these days. Have I mentioned the
> value of component development? Never mind. The cave system
> algorithm that I'm toying with right now is very simple:
>
> 1. Randomly dimension and distribute rectilinear volumes in three-space.
>
> 2. Compute their union (not simple)
why is this "not simple"? :-)
off top of my head
1) take the centers of the volumes. [O(n)]
2) compute a 3d voroni diagram [O(n log n)] (can't recall what it is
for 3d :-) )
3) compute intersections [O(n)]
Maybe I am missing something :-)
msew
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