[MUD-Dev] Interesting EQ rant (very long quote)
Travis Casey
efindel at earthlink.net
Thu Feb 22 15:39:16 CET 2001
Thursday, February 22, 2001, 2:29:52 PM, Justin Hooper <jhooper at uiuc.edu> wrote:
> On Tue, 20 Feb 2001, John Buehler wrote:
>> There was no competition. There weren't two maps and two teams of
>> people going after the treasure. Somebody tripped over it and picked
>> it up. Entertainment is spiced by the possibility that the map could
>> be a fake or lead to a place that has already been looted.
>> Uncertainty adds to the realism of the world.
> Realism != entertainment. Sustainable disbelief of reality (IMO) ==
> entertainment. If I want realism, I'll shut the computer off and go pay
> my bills.
I should know better than to comment, but:
realism != reality
I have to agree with John that uncertainty adds to entertainment -- a
game where everything is predictable will very quickly become boring.
--
|\ _,,,---,,_ Travis S. Casey <efindel at earthlink.net>
ZZzz /,`.-'`' -. ;-;;,_ No one agrees with me. Not even me.
|,4- ) )-,_..;\ ( `'-'
'---''(_/--' `-'\_)
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