[MUD-Dev] Interesting EQ rant (very long quote)

Travis Casey efindel at earthlink.net
Thu Feb 22 15:39:16 CET 2001


Thursday, February 22, 2001, 2:29:52 PM, Justin Hooper <jhooper at uiuc.edu> wrote:
> On Tue, 20 Feb 2001, John Buehler wrote:

>> There was no competition.  There weren't two maps and two teams of
>> people going after the treasure.  Somebody tripped over it and picked
>> it up.  Entertainment is spiced by the possibility that the map could
>> be a fake or lead to a place that has already been looted.
>> Uncertainty adds to the realism of the world.

> Realism != entertainment.  Sustainable disbelief of reality (IMO) ==
> entertainment.  If I want realism, I'll shut the computer off and go pay
> my bills.

I should know better than to comment, but:

  realism != reality

I have to agree with John that uncertainty adds to entertainment -- a
game where everything is predictable will very quickly become boring.

--
       |\      _,,,---,,_    Travis S. Casey  <efindel at earthlink.net>
 ZZzz  /,`.-'`'    -.  ;-;;,_   No one agrees with me.  Not even me.
      |,4-  ) )-,_..;\ (  `'-'
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