[MUD-Dev] Multiple Character Races
Brian Hook
bwh at wksoftware.com
Tue Feb 27 03:13:54 CET 2001
At 04:37 PM 2/26/01 -0800, JB wrote:
> I'm beginning to think that races are like sex, violence and
> EverQuest magic. It's flashing, it's glitzy and it gets customers.
It's variety and good graphics. From a pure game design standpoint,
multiple races offers very little as you note. But multiple races
offer a very _subjective_ entertainment value to players. Some
players think trolls are just plain cooler than big, smelly humans.
Don't underestimate the appeal of variety for variety's sake.
- Hook
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list