[MUD-Dev] Skill-Trees & Skill-Webs (was: Curing skill spam (was: Moving away from the level base system))

Wes Connell wconnell at skotos.net
Wed Jan 10 13:17:54 CET 2001


On Wed, 10 Jan 2001, Phil Hall wrote:

> On Tue, 9 Jan 2001 11:46:56 -0800 
> Christopher Allen <ChristopherA at skotos.net> wrote:
> 
> >     <skill groupname="thief" skillname="sneaking" dif="100"
> >learningspeed="1" vis="true">
> >         <factors>
> >             <factor skillname="size" val="-0.2"/>
> >             <factor skillname="agility" val="0.2"/>
> >             <factor skillname="dexterity" val="0.05"/>
> >             <factor skillname="hearing" val="0.1"/>
> >             <factor skillname="thiefgeneral" val="0.1"/>
> >         </factors>
> >     </skill>
> 
> I don't understand why hearing should affect the ability to pilfer or sneak.

A deaf person might not know they just snapped a twig or hear the crunch
of leaves under their feet.

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