[MUD-Dev] Libs for 3D Client/Servers
Brian Hook
bwh at wksoftware.com
Tue Jul 3 14:38:43 CEST 2001
At 03:20 PM 7/3/01 -0500, Todd/Warden wrote:
> This is pretty much what I see NwN turning into (only with 64
> player servers.)
I haven't read up enough on NWN's attributes, but it looks like you
can only run a "module" at a time, so you can't host an entire
world. I'm also unclear where characters are stored.
Brian Hook
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