[MUD-Dev] Libs for 3D Client/Servers

Gavin Doughtie gavin at well.com
Fri Jul 6 21:35:18 CEST 2001


Sean Kelly wrote:

> Aye there's the rub.  Well... Turbine is licensing their MMORPG
> engine, though I think it's pretty pricey.  I'm sure there's a
> market for something more middle-range, but no idea whether it's a
> project that could pay for itself.  Perhaps if you did ad BioWare
> did with NWN and implemented a complete game and sold it to pay
> for production, but also licensed the engine itself out to more
> serious developers?

There's also a commercial 3D client + MMORPG server engine from
Australia called 'Bigworld'. Saw a demo at E3, and it looked pretty
cool. Also quite expensive, I believe.

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