[MUD-Dev] strong encryption for authentication
Dave Rickey
daver at mythicentertainment.com
Sun Jul 15 14:15:14 CEST 2001
-----Original Message-----
From: J C Lawrence <claw at kanga.nu>
> I have visions of things like:
> A worm that coordinates via a private IRC channel and which
> monitors use of the local game client. It does two things
> when-ever the game client is run:
> a) Sends the userID/passwords back home via the IRC channel.
> b) Monitors any played characters for gold pieces and sends
> home reports of in-game account balances etc.
> The cracker then collects the passwords, bank accounts, etc,
> tithes them at his leisure and sells the proceeds via EBay.
li0n (the most common "zombie") could already do this, with little
to no modification.
> Not a very tricky thing to do. The next step up would be
> remote-automating or 'botting the character(s) either directly via
> the IP reported via the IRC channel, or via commands on the IRC
> channel.
With adequate knowledge, a li0n zombie could do that as well.
--Dave Rickey
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