[MUD-Dev] Maintaining fiction.
Marc Fielding
marcfielding at earthlink.net
Tue Jun 5 23:17:31 CEST 2001
Trump wrote:
> Marc Fielding wrote:
>> I can understand how the original author (Trump) views the
>> situation. His pen and paper gaming sessions were probably
>> attended by a small group of ideologically similar players. The
>> DM most likely created a rich, varied and intensely satisfying
>> roleplaying experience. Like most of us on this list, Trump wants
>> to see his incredibly cool experiences translated to the
>> technology available today.
> Not at all.
> While it was smaller scale, we had as much ideological diversity
> and infighting as MMORPGs have.
> But instead of trying to force everyone into playing nice or
> following the Master Plan, we just built a stage and let the
> players form thier characters. The story flowed from how those
> character related to what little fiction existed. The characters
> played supporting, but somewhat significant roles in the evolution
> of the fiction. I think this style of play would translate
> excellently to the MMORPG environment. Certainly better than the
> "totally open" or "singleplayer game that thousands play" styles
> that are so common today.
I'm having a little trouble associating not "trying to force
everyone into playing nice or following the Master Plan" with your
initial suggestions for a rigidly controlled RP experience in
MMORPGs. Perhaps I'm not understanding what you're getting at. Could
you explain it a bit more?
Marc
----------------------------------------------------------------------------
----
Marc Fielding
marcfielding at earthlink.net
Current Research: The creation of group minds via involuntary
holarchic subsumption. >=)
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list