[MUD-Dev] Article: Korea, Lineage..
Marc Fielding
marcfielding at earthlink.net
Wed Jun 6 11:07:59 CEST 2001
Savant said:
> There's a great article at Time.com about Lineage and Korea - It's
> got everything from brawls, to extortion, to corruption at NCSoft.
> http://www.time.com/time/interactive/entertainment/gangs_np.html
It's an interesting social experiment in the making. A small,
"conformist" (as per the article) nation has a somewhat significant
minority (a little over 4%) playing a single MMORPG. And what
happens? Human instincts simply migrate into the new medium.
Not really unexpected, though. The Internet went through its own
similar eras:
- Creation and use by a small number of technically literate
people (scientists and military)
- More involvement by a greater number of technically literate
individuals (universities, students, etc.)
- Initiation of real mass market awareness (popularization of the
Web)
- Mass-market acceptance achieved (domain name speculation,
proliferation of email spam, pedophiles in chatrooms, AOL ;)
When a medium is new, the small number of early adopters give it a
very intimate feel. As popularity and the userbase increases, the
"old timers" are stripped of their influence, and the medium
gradually takes on the flavor of the society at large.
----------------------------------------------------------------------------
----
Marc Fielding
marcfielding at earthlink.net
Current Research: The creation of group minds via involuntary
holarchic subsumption. >=)
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