[MUD-Dev] Maintaining fiction.

Madman Across the Water burra at alum.rpi.edu
Wed Jun 6 21:06:16 CEST 2001


Matt Mihaly wrote:
  
> I agree with Chris. Using your meaning, permadeath means
> nothing. What is a character for instance? If my long-time
> character

No? Skill? NPC associations, if any exist in the game?

I think the fundamental problem is in your question: "what is a
character?" I don't think my inventory is part of my character. I'll
just say at this point that I agree pretty much across the board
with Jeff's estate-centric comments.

Adam B
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