[MUD-Dev] Neverwinter Nights

Adam Martin amsm2 at cam.ac.uk
Fri Jun 8 19:53:38 CEST 2001


----- Original Message -----
From: "Nathan F. Yospe" <yospe at kanga.nu>
To: <mud-dev at kanga.nu>
Sent: Thursday, June 07, 2001 10:05 PM
Subject: RE: [MUD-Dev] Neverwinter Nights

> John Buehler <johnbue at msn.com> said:

>> Anybody know the math for handling muscle tension?

> Yes.  Perhaps uniquely, not just on the list, but in most fields.
> (With few exceptions, there aren't a lot of physicists working on
> cybernetics, with tensile balance emphasis...)

Erm, your details sounded very interesting, but I'm afraid I
couldn't understand even the simpler, last paragraph. Would you mind
expanding a bit, with a bit more explanation? Thanks.

Adam M

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