[MUD-Dev] On socialization and convenience

J C Lawrence claw at 2wire.com
Wed Jun 20 22:28:17 CEST 2001


On Mon, 18 Jun 2001 22:32:55 -0400 
Michael Tresca <talien at toast.net> wrote:

> I'm of the school of thought that it's the coding staff's job to
> notice patterns and trends in their player base and code to their
> needs.

Agreed.  It can be difficult having this not be the dumb and blind
following the deaf and blind.  There's no rote recipe to avoiding
this; you just have to have someone with "vision" and make sure
they're out ahead pointing the way while you keep reminding them
what's behind them.

--
J C Lawrence                                       claw at kanga.nu
---------(*)                          http://www.kanga.nu/~claw/
The pressure to survive and rhetoric may make strange bedfellows
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