[MUD-Dev] On socialization and convenience
J C Lawrence
claw at 2wire.com
Wed Jun 20 22:28:17 CEST 2001
On Mon, 18 Jun 2001 22:32:55 -0400
Michael Tresca <talien at toast.net> wrote:
> I'm of the school of thought that it's the coding staff's job to
> notice patterns and trends in their player base and code to their
> needs.
Agreed. It can be difficult having this not be the dumb and blind
following the deaf and blind. There's no rote recipe to avoiding
this; you just have to have someone with "vision" and make sure
they're out ahead pointing the way while you keep reminding them
what's behind them.
--
J C Lawrence claw at kanga.nu
---------(*) http://www.kanga.nu/~claw/
The pressure to survive and rhetoric may make strange bedfellows
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