[MUD-Dev] Maintaining fiction.

Phillip Lenhardt philen at monkey.org
Thu Jun 21 01:46:04 CEST 2001


On Wed, Jun 20, 2001 at 04:45:41PM +0000, Matt Mihaly wrote:
> On Sun, 17 Jun 2001, Jon Lambert wrote:

>>   Permadeath occurs when the player decides that the character
>>   they have been playing is dead.
 
> Yep, that's the definition of permadeath I've been pushing. It
> recognizes that a MUD has no control over when a character dies.

But certainly a MUD has a great deal of influence over when a person
makes that decision.
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