[MUD-Dev] New Bartle article

Richard A. Bartle richard at mud.co.uk
Tue Mar 6 10:31:05 CET 2001


On 2nd March, 2001, msew wrote:

> With a PD world going to have a lot of pain out there :-)

Only if there's a lot of PD.

If people are loss averse, they will try to avoid loss. The challenge
to game designers who want PD is to encourage people to avoid loss
within their game, rather than by avoiding their game entirely.

		Richard
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list