[MUD-Dev] Selling training

the_logos at www.achaea.com the_logos at www.achaea.com
Wed Mar 7 11:22:18 CET 2001


On Tue, 6 Mar 2001, Frank Crowell wrote:
> the_logos at www.achaea.com wrote:
 
>> Is this sort of thing common? I mean, this guy is going to be
>> earning a few thousand dollars, minimum, in the near future from
>> basically acting like a coach for other players. That's COOL.
 
> I agree, this is great.  Your children are going to be drifting in
> and out of virtual world 24x7 and wonder what all the fuss was about
> in the ancient days of pre-2005 when people made a distinction
> between real and virtual worlds.

Yes, absolutely. The massive distinction seems unwarranted to
me. There are differences obviously, but I don't view them as
fundamental.

 
> I had envisioned a virtual object business, but I really hadn't
> thought about related services. I mean, I could see someone getting
> paid for modeling a pool table and the equipment, but not about the
> idea that someone could get paid for teaching someone to be a better
> virtual pool player.  Then I suppose the student gets some of that
> money back by being a virtual pool hustler.

I, obviously, am a big fan of selling virtual objects. I was just
surprised to see people paying for training. I guess I really
shouldn't have been surprised though. One of Achaea's Gods owns a
chain of martial arts studios. People pay him for combat training. Not
any different really from paying the uber-combatant in Achaea for
combat training.


> About a hundred years ago I read about a telephone service that was
> being offered in one of the Southern states.  A person could call
> and have a sympathetic ear. No where did I make a connection between
> that simple idea and all the "Call me, call me now" numbers that
> have sprung up since.  At the time, such an idea was an oddity.
> Today, it is one of many telephone services available.

We're going to see a lot of that, yep. I predict that it won't be long
before the bigger online games companies perk up and realize the
potential revenue streams they are missing by seemingly refusing to do
any creative thinking about business models.  

--matt

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