[MUD-Dev] Introduction Systems
Ben Chambers
bjchambers at phoenixdsl.com
Tue Mar 13 17:36:01 CET 2001
----- Original Message -----
From: "F. Randall Farmer" <frandallfarmer at home.com>
To: <mud-dev at kanga.nu>
Sent: Monday, March 12, 2001 8:15 AM
Subject: RE: [MUD-Dev] Introduction Systems
>> ----- Original Message -----
>> From: "Ben Chambers" <bjchambers at phoenixdsl.com>
>> Now, Ben's character file, stores that for him. He would have a
>> character file that is 33 bytes. Then Kwon has a 33 byte file.
>> John has a 33 byte file, Mark... etc. For a total right there, of
>> .165 K. But this goes exponentially. For an average length of
>> name, N, and players P. The storage required is P * ( P * (N + 3))
>> bytes.
> Exponential? What? Why is it order P^2? Isn't it P * (N + 3)?
Each player stores P * (N+3). There are P players. P * (P * (N+3))
would then yield total required sotrage.
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list