Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
Sellers
Sellers
Thu Mar 15 15:21:47 CET 2001
Andrew Wilson wrote:
> Perhaps another form of payment could come with sponsorship as
> product placement. In the Habbo's private room the graphics are
> much larger than the main communal areas. The image of the Habbo is
> large enough to hold a company logo. So you might be able to see
> Nike or GAP paying to get their names in the Habbo wardrobe. Users
> might even wish to pay to wear the logoed clothes, they do so in
> real-life of course. How much longer before this is commonplace in
> games like The Sims?
A long time, I think.
Online advertising has been in the process of tanking big time for
over a year. If people can't get companies to pay more than a
pittance for focused banner ads, why would they pay significant
amounts at all for less-focused ads that get orders of magnitude less
traffic? Also, why would a company that is trying to sell a product
(like EA selling The Sims) want to muddy the brand-waters by putting
in heavy product placement? In addition to the potential backlash
from players, they just weaken their own product (think about it: how
many billboard companies do you know offhand?).
Advertising in games may happen one day, but not for a long time I
think. Not until games have audiences at least an order of magnitude
or two larger than they are now, at the very least.
Curmdugeonly,
Mike Sellers
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list