[MUD-Dev] Information sharing (was: Re: Where are we now?)

Koster Koster
Sun May 6 15:49:51 CEST 2001


> -----Original Message-----
> From: mud-dev-admin at kanga.nu 
> [mailto:mud-dev-admin at kanga.nu]On Behalf Of
> Richard A. Bartle
> Sent: Sunday, May 06, 2001 6:00 AM
> To: mud-dev at kanga.nu
> Subject: RE: [MUD-Dev] Information sharing (was: Re: Where 
> are we now?)

> On 05 May 2001, Brian 'Psychochild' Green wrote:
 
>> Yes, my point exactly.  No one shares information.  It's all
>> super-valuable IP that you don't want your competition to get. No
>> one is willing to take the first step
 
> Another factor is that if you do put forward any innovative ideas,
> you can expect to be attacked by a pack of wild players who are
> adamant that you are wrong on the grounds that their game of choice
> doesn't have that feature in it already.

Don't forget, "attacked by a pack of wild publishers." ;)

-Raph
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