[MUD-Dev] Innovation restrictions (was: Information sharing)

Ola Fosheim Grøstad <olag@ifi.uio.no> Ola Fosheim Grøstad <olag@ifi.uio.no>
Sat May 12 11:08:46 CEST 2001


Corey Crawford wrote:
> From: "Ola Fosheim Grøstad" <olag at ifi.uio.no>

>> dismissed it a little bit too easily.  A well made text world with
>> a flexible audio engine (mpeg4's SAOL or preferably better) could
>> be awesome...

> So, my advice, don't make a game that has the same sound for opening
> a door that you have to hear 100's of times, make it atmospheric and
> make sure it blends well when the sound bite loops.

I agree.  That's why I pointed to a language for sound
synthesis. Formerly known as csound.

--
Ola  -  http://www.notam.uio.no/~olagr/


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