[MUD-Dev] [News] NCSoft + Richard Garriott

Batir batir at frontiernet.net
Sun May 27 01:36:55 CEST 2001


----- Original Message -----
From: "Koster, Raph" <rkoster at verant.com>
To: <mud-dev at kanga.nu>
Sent: Wednesday, May 23, 2001 18:57
Subject: RE: [MUD-Dev] [News] NCSoft + Richard Garriott

>> -----Original Message-----
>> From:Dave Kennerly
>> Sent: Tuesday, May 22, 2001 8:51 PM
>> To: mud-dev at kanga.nu
>> Subject: RE: [MUD-Dev] [News] NCSoft + Richard Garriott

>> As Jake Song wrote some months ago, most NCSoft revenue is from
>> cyber cafes, who--in turn--charge their customers.  Therefore, it
>> could be 2 million with a high turn-over rate.  That is, these 2
>> million change much more rapidly than what you expect, which is
>> about 3-6 months for the US MMORPGs.

> UO when I was working there, and EQ now, have substantially longer
> average subscriber lifetimes than 3-6 months. A year is more
> typical.

OSI has a poll on their MYUO section of their website (an area that
requires an account to get into, basically delivers news from other
parts of their site such as coming updates, shard issues, and what
not).  61.5% of the respondents have accounts 12 months or older, 9.2%
with 10-12 months, 7.5% with 7-9 months, 9.7% with 3-6 months, and
12.1% with less then 2 months.  Obviously this isn't entirely accurate
(I have 2 accounts, and only voted once, though both are over 1 year)
as it relies on people going to that area of the site, and on people
actually responding.

Thought it might help to have some numbers, without breaking any
confidentiality agreements,

Batir

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