[MUD-Dev] JOB: How to get into Game Design / Game content
Matt Mihaly
the_logos at achaea.com
Thu May 31 22:01:33 CEST 2001
On Wed, 30 May 2001, Neil Brown wrote:
> Does anyone have any war stories about acquiring venture capital
> investment money for an independent game studio? It's an avenue
> we've considered, though again, I've heard it's getting more and
> more difficult to get with the economy the way it is. ( where did I
> put that die... )
I raised money for Achaea by getting it opened asap, attracting
players, and then getting some of the players to invest. Granted, it
wasn't a lot ($40k total or so), but it was enough.
--matt
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