[MUD-Dev] Stories, why?
Ian Collyer
i.collyer at ntlworld.com
Fri Nov 30 10:28:56 CET 2001
I must admit to being completely baffled by all the recent
discussions on story telling.
When I play a MUD I don't want to be told a story, or to tell a
story, I want the ability to live a life very different to my own in
a virtual world.
Real life has much more to offer us as a model for MUDs than books,
movies or theatre.
Of course I want my stay to be entertaining, and I love admin
injected events for the variety they bring, but only as far as they
are subject to the same game mechanics that I am. If they are in any
way immune to my interacting with them, especially if they have a
set storyline that will be followed regardless of my actions, then
they are a huge turn-off for me.
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list