[MUD-dev] Fun in Games
Jeff Freeman
skeptack at antisocial.com
Wed Apr 10 00:07:23 CEST 2002
From: Paul Schwanz <paul.schwanz at east.sun.com>
> As I recall (and please feel free to correct me if I've totally
> missed the core of the concept), the statement went something like
> this:
> "Fun is the primary and key component of games."
> - So why must interactive entertainment have fun as the primary
> and key component?
Interactive entertainment != game.
The primary and key component of interactive entertainment is
entertainment, and interactivity.
Grossly classifying interactive entertainment as "gaming" is purely
neanderthal.
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