[MUD-Dev] [Fwd: [Algorithms] ANNOUNCE: updated Chunked LOD demo]
Bruce Mitchener
bruce at cubik.org
Wed Aug 7 00:17:10 CEST 2002
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Possibly of interest to some of you out there that are interested in
terrain rendering for large worlds.
- Bruce
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From: Thatcher Ulrich <tu at tulrich.com>
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Subject: [Algorithms] ANNOUNCE: updated Chunked LOD demo
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X-Original-Date: Tue, 6 Aug 2002 02:21:44 -0400
Date: Tue, 6 Aug 2002 02:21:44 -0400
I've posted updated binaries for my Chunked LOD terrain demo. There
are many improvements since the previous release, including texture
quadtree tiling of gigantic textures, and background paging of large
datasets. This is the code & data I showed at the SIGGRAPH2002
course, "Super-Size It! Scaling Up To Massive Virtual Worlds".
The main download [~3.8 MB] is:
http://prdownloads.sourceforge.net/tu-testbed/chunkdemo-2002-08-06.zip?download
The above file comes with source (for Win32 and Linux), executables
for Win32, and John Ratcliff's crater dataset.
The project homepage (with a couple of screenshots) is here:
http://tulrich.com/geekstuff/chunklod.html
Additional datasets available here (some of the files are very big):
Puget Sound, 285 MB:
http://prdownloads.sourceforge.net/tu-testbed/chunklod-data-puget.zip?download
Maui, 23 MB:
http://prdownloads.sourceforge.net/tu-testbed/chunklod-data-maui.zip?download
Riverblue, exported from MojoWorld (http://www.pandromeda.com), 99 MB:
http://prdownloads.sourceforge.net/tu-testbed/chunklod-data-riverblue.zip?download
Hawaii, 17 MB:
http://prdownloads.sourceforge.net/tu-testbed/chunklod-data-hawaii.zip?download
Kauai, 105 MB:
http://prdownloads.sourceforge.net/tu-testbed/chunklod-data-kauai.zip?download
If you can afford the download time & disk space, the Puget Sound
dataset is the most impressive, technically, because it's so big. I
find the data itself fascinating. Riverblue has the best texture.
--
Thatcher Ulrich
http://tulrich.com
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