[MUD-Dev] Retention without Addiction?
shren
shren at io.com
Wed Dec 11 19:19:47 CET 2002
On Wed, 11 Dec 2002, Valerio Santinelli wrote:
> Matt Mihaly wrote:
>> On Tue, 10 Dec 2002, Sean Kelly wrote:
>>> I think there's the potential for some balance between the
>>> circus ride feeling of most MMORPGs and the personal feel of LAN
>>> games. What bothers me about MMORPGs isn't the overpopulation
>>> so much as the feeling that my presence is completely
>>> inconsequential. If NWN had better PW support I'd say that it
>>> may be an end to my quest.
>> Text MUDs, my man.
> NWN is much like a graphical MUD :)
> You can customize it a lot. But it lacks a decent PW support but a
> lot of people (including myself) are making more and more tools
> available to manage PWs.
Apparently they announced some kind of database access to be on the
planned features list for future patches. I'll believe it when I
see it, but it's of note that they said it.
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