[MUD-Dev] Persistent worlds in NWN (was: Retention without Addiction?)
Dave Rickey
daver at mythicentertainment.com
Wed Dec 11 23:20:10 CET 2002
From: "Matthew Dobervich" <matthew.dobervich2 at verizon.net>
> It will be interesting to see how these worlds grow and mature. I
> have a feeling the speed of game world evolution will continue to
> outpace commercial MMORPGs, it is yet to be seen if they overtake
> commercial games in time.
In scale, or in polish, or in creativity? Scale, never. Polish,
with occasional isolated exceptions, no. Creativity, they will very
quickly. I'd expect them to have a similar relationship with the
commercial games as independant films have to Hollywood.
--Dave
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