[MUD-Dev] Is database access a bottleneck?

Bruce Mitchener bruce at cubik.org
Fri Dec 13 06:10:22 CET 2002


Derek Licciardi wrote:

> The company that uses an enterprise level database within their
> game has advantages that the home grown databases or MySQL simply
> cannot match.  How does datawarehousing techniques used to
> correlate and serve mobs with meaningful AI sound?  Could we
> implement more robust NPCs using databases?  I think so.(Each NPC
> could have access to megs of supporting data instead of a few Ks
> worth)

Derek,

Feel like providing some concrete examples of things that you might
do with a solid decision support system and datawarehousing
techniques? Concrete examples are much more interesting to discuss.

  - Bruce


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