Heightfield vs. mesh was RE: AC2 was RE: [MUD-Dev] Total Annilation of Downtime
Christopher Allen
ChristopherA at skotos.net
Tue Dec 17 00:35:54 CET 2002
Your post and the article are fascinating. As one of those that
brainstormed with Will Wright for Sim Earth and wrote some continent
generation algorithms, it is amazing to see how far we've come.
"Koster, Raph" <rkoster at soe.sony.com>":
> For articles on this including some screenshots, see our
> website. You can even see a shot of the tool.
> http://starwarsgalaxies.station.sony.com/team/articles/corellia_1.jsp
There are some links on the 4th page of that site
http://starwarsgalaxies.station.sony.com/team/articles/corellia_4.jsp
that sounded interesting but that result in 404 errors. They are:
The Planet Selection Process
http://boards.station.sony.com/ubb/starwars/Forum3/HTML/022419.html
Conti Part I
http://boards.station.sony.com/ubb/starwars/Forum3/HTML/018779.html
Part II
http://boards.station.sony.com/ubb/starwars/Forum3/HTML/019189.html
Part III
http://boards.station.sony.com/ubb/starwars/Forum3/HTML/019457.html
Part IV
http://boards.station.sony.com/ubb/starwars/Forum3/HTML/019949.html
Do you have any ideas on where to find them?
-- Christopher Allen
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list