[MUD-Dev] AI not worth doing in our games?
Matt Mihaly
the_logos at achaea.com
Tue Dec 17 00:55:43 CET 2002
On Mon, 16 Dec 2002 Daniel.Harman at barclayscapital.com wrote:
> Each time a developer streamlines an MMO, they keep prunning off
> whole branches of decision trees. Then they wonder why people find
> them boring?
Now there is a cogent point.
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