[MUD-Dev] Source data on Crossbow

Bobby Martin bobbymartin at hotmail.com
Tue Feb 5 04:25:33 CET 2002


From: Travis Casey <efindel at earthlink.net> 

> That doesn't make sense, though.  If a corpse has more resistance,
> than a greater portion of the bullet's energy will go into moving
> the corpse (rather than into tearing up flesh, bone, etc.).  Thus,
> if a corpse has more resistance, we'd expect a corpse to be moved
> *more* than a living body, not less.  Further, due to fluid loss,
> etc., a corpse generally weighs less than it did while alive --
> thus, it also has less mass to move, which again would make it
> move farther in response to being shot than it would have while
> alive.

In fact, since momentum (mass * velocity) is conserved as well as
energy, it doesn't matter at all how much resistance the target has.
If the bullet hits the target and no chunks go flying off, then all
of the momentum of the bullet is transfered into the target.  So the
velocity of the target changes by a set amount

delta v of target = velocity of bullet * mass of bullet / (mass of
target + mass of bullet)

No matter how much energy is dissipated as internal damage, noise,
heat, etc.

Conservation of energy is not very important in determining how much
the target will move; conservation of momentum, on what part of the
target the collision takes place, and biological factors (muscles
going limp, etc.) are much more important.

Regards,
Bobby Martin
Cosm Development Team

secure email: bobbymartin at hushmail.com
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