[MUD-Dev] Girl appeal (was: Boys and Girls)
Sasha Hart
Sasha.Hart at directory.reed.edu
Thu Feb 7 16:12:00 CET 2002
[Caliban]
> This is what I would term the Aesthetic Construction Game, or
> ACG. An ACG is a genre of game in which a major goal is to build
> things other people -- real or virtual -- find pleasant. The three
> major qualities of an ACG apparently have strong appeal to female
> gamers, although it's certainly not the case that it appeals to
> ALL female gamers or to ONLY female gamers:
> 1. Construction is simple to learn but provides a large number
> of options.
> 2. A major purpose of construction is to produce aesthetically
> pleasing objects, whether according to peer reaction or a series
> of contextual metrics applied by the game engine.
> 3. Constructed objects can be further modified at a later date,
> and there is normally a method of saving individual objects for
> later reuse or sharing with others.
That old game Simlife comes to mind. So does mud development :)
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