[MUD-Dev] MOBPROG and other scripting languages

J C Lawrence claw at kanga.nu
Sat Jan 12 18:35:54 CET 2002


On Sat, 12 Jan 2002 13:11:34 -0700 
helpsfamily  <Acius> wrote:

> http://www.lua.org

There are dozens (literally) of readily available (mostly) agreeably
licensed scripting languages out there from Lua to Python, Perl,
lisp, scheme, guile, Java, C#, ARC, E, TOM, Tcl, Ruby, Cecil,
Eiffel, AspectJ, Squeak, YoYo, and others.  Range of choice is not
the problem. Determining exactly what the problem you're trying to
solve with a scripting language, and then what the criteria,
desirable qualities, and constraints are for the scripting solution
you will choose is the problem.

Who is going to use the scripting language?  To do what?  With what
access and use methods?  What are the security constraints?  OO
desired or not?  Security constraints?  Performance concerns?
Runtime morphic?  Reactive only or self-automating (ie runtime
limits)?  The list is long and many flavoured.

Happily, its a problem that is subject to standard engineering
analysis.

--
J C Lawrence                
---------(*)                Satan, oscillate my metallic sonatas. 
claw at kanga.nu               He lived as a devil, eh?		  
http://www.kanga.nu/~claw/  Evil is a name of a foeman, as I live.
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