[MUD-Dev] A Question on PvP and PK

Jeff Lindsey Jeff at nextelligence.com
Wed Jul 24 08:55:37 CEST 2002


Amanda wrote:

> Indeed.  I won't do PvP in AC or EQ, but I will in DAoC, and would
> consider it in AO.  I also have a much less "risk averse" play
> style in the latter two games even in PvE.
 
> Why?  One very simple reason: if I die, I don't lose my in-game
> stuff.  The penalty for losing a 30-second encounter isn't "spend
> the next week farming mobs for enough cash to replace items that
> got looted/lost in one fight".
 
> All of the rest is icing on the cake.

Would you play a PvP game in which the penalty was replacing
items/cash if obtaining them was fun, as opposed to 'farming' or
'camping'?

-Jeff


_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list