[MUD-Dev] web-based MUD editing tools?

Kwon Ekstrom justice at softhome.net
Wed Jul 31 15:01:00 CEST 2002


From: "Brandon J. Van Every" <vanevery at 3DProgrammer.com>

> MUDs are often programmed by editing local files on the mudhost,
> like lpmud *.c files and so forth.  Giving wizards easy remote
> access to such files without giving them carte blanche over the
> mud server is a challenge.  Has anyone met that challenge using
> web-based editing tools?  Like, you fire up a webpage that points
> at the mud, you manipulate files from that web interface, and hey
> presto the mud gets changed?  Seems like someone somewhere would
> have done something more feature-laden and cross-platform than the
> telnet drill by now.

For my mud (which is still in development) I have a port that
listens for advanced clients, namely a JSP webpage which allows it
to submit forms, but I have visions for using that port for
specialized clients, perhaps including an applet when I have time to
write them.

Pretty much it's a simple deal, you pass data to the mud in XML and
receive data from the mud in XML, slap a stylesheet on it and away
you go.  Theres a simple request/reply syntax... and I pretty much
convert forms into a set XML syntax... with each form type having a
specific name referencing the data it's meant to modify.

Some data, such as help files are stored in the database and the web
page references them directly.

-- Kwon J. Ekstrom


_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list